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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8115
Registered: 12-00


Can anyone recommend one OTHER THAN the one that comes with Legacy? No matter how hard I try, it won't work. What of it, people?

Old Post 10-21-01 00:29 #
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ZZ_TOPPER_X
Old Post 10-21-01 04:32
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KING ELVIS
This post is probably about my frontend


Posts: 233
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?

Old Post 10-21-01 11:23 #
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deathz0r
Bitch fuckin' stole me chaingun!


Posts: 4071
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Can anyone recommend one OTHER THAN the one that comes with Legacy? No matter how hard I try, it won't work. What of it, people?
umm, i don't think there is any other frontends for legacy, except legacy connector, but that handles dm stuff. the only other option i can think of from the top of my head is doing the command lines by yourself. it's a very damn hard thing to do.

wH@T da **** are you talking about? Like, what is the problem?

Stupidity cannot be concealed.
folks, we have a new competitor here.

Old Post 10-21-01 13:14 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



umm, i don't think there is any other frontends for legacy, except legacy connector, but that handles dm stuff. the only other option i can think of from the top of my head is doing the command lines by yourself. it's a very damn hard thing to do.



There's currently a launcher available which centralizates not only Legacy under one GUI.

The MyDoom Frontend handles...

PrBoom
glBoom
ZDoom1.2x
ZDoomGL
Legacy
JDoom
JHeretic
WinDoom
Doom3D
EDGE
Doom4Win
Vavoom1.9

Share everything between the above ports

Old Post 10-21-01 13:24 #
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deathz0r
Bitch fuckin' stole me chaingun!


Posts: 4071
Registered: 01-01


true, but i think he's looking for a frontend that only handles legacy, not all of the other ports.

Old Post 10-21-01 13:38 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



true, but i think he's looking for a frontend that only handles legacy, not all of the other ports.


Uhm, it's not a big deal. You can also use that frontend for just one port if you like. There's a file called
doomports.cfg, it holds all the informations regarding the used ports...so if you only want to use Legacy, the below lines are enough....


Content of ..\mydoom\sys\doomports.cfg


$portdefinition("Doom Legacy")
{
&port_id=legacy
&renderer_dir=$appdir\ports\legacy
&glrender_cmd=Legacy.exe
&glrender_par=-opengl
&swrender_cmd=Legacy.exe
&swrender_par=
&complevelfeature=0
&configfilefeature=1
&responsefile=1
&handledeh=1
&handlebex=0
&requirefile=1
&savegame_cmd=0
&nomusic_cmd=-nomusic
&nosound_cmd=-nosfx
&netgame_cmd=-net
&iwad_cmd=-iwad
&savegameextension=.dsg
&savegamefilename=doomsav
&add_cmdpar=-record DemoFilename
&add_cmdpar=-playdemo DemoFilename
&add_cmdpar=-timedemo DemoFilename
&add_cmdpar=-fastdemo DemoFilename
&add_cmdpar=-noflathack
&add_cmdpar=-noidle
&add_cmdpar=-bexout bexdbg
&add_cmdpar=-devparm
&add_cmdpar=-primarysound
&add_cmdpar=-deathmatch
&add_cmdpar=-altdeath
&add_cmdpar=-wavonly
&add_cmdpar=-avg
&add_cmdpar=-nommx
&add_cmdpar=-noptc
&add_cmdpar=-notrans
&add_cmdpar=-nodrawers
&add_cmdpar=-noblit
&add_cmdpar=-nomd2
}


BTW: if you start the frontend for the first time, it askes you which ports do you want to use. If you select only Legacy, you get it.

Old Post 10-21-01 14:13 #
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kristus
Megablast!


Posts: 9682
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NO. it gotta be LEGACY ONLY.. It CAN'T have support for ANY other port..

Why?

BECAUSE ALL OTHER PORTS SUCK..

:p (fyi, I don't think all other ports suck)

Old Post 10-21-01 17:32 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



NO. it gotta be LEGACY ONLY.. It CAN'T have support for ANY other port..

Why?

BECAUSE ALL OTHER PORTS SUCK..

:p (fyi, I don't think all other ports suck)



Gzzm, that is definitively too high for me :-)

Old Post 10-21-01 18:13 #
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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8115
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No, no, no, I'm not talking about one that handles Legacy and everything else like MYDoom Frontend, I'm talking about another straight-Legacy Frontend, one that loads up Legacy with Direct3D or OpenGL graphics, UNlike the one that comes with Legacy.

Old Post 10-21-01 18:20 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


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Wow! This is the most I have seen King Elvis reply in one thread...

Old Post 10-21-01 18:22 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



No, no, no, I'm not talking about one that handles Legacy and everything else like MYDoom Frontend, I'm talking about another straight-Legacy Frontend, one that loads up Legacy with Direct3D or OpenGL graphics, UNlike the one that comes with Legacy.




Hmm, there is NO other frontend / launcher available out there (as far as I know). For sure you can resuscitate one of these old DOS things...no doubt, you will not be very lucky with them.

Of course, if you want to launch Legacy with Direct3D support, you can modify this parameter in the doomports.cfg:

..
&swrender_cmd=Legacy.exe
&swrender_par=-d3d
..

Now you can launch Legacy D3D with the 'software' mode from the frontend.

...but is there a r_d3d.dll available ? (I have none + I never saw one)

...further you can add also more parameters, i.e. you wish to have Direct 3D Sound support in Legacy

&swrender_par=-d3d -ds3d

Old Post 10-21-01 18:38 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



Wow! This is the most I have seen King Elvis reply in one thread...


Yes, sad but true. I remember the day this forum was born...todays there is a lot of trash here...not worth for any replies :(

Old Post 10-22-01 15:31 #
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Submerge
Dumboy traded my soul for pogs


Posts: 1525
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Hmm. MyDoom looks like everything I could want in a frontend launcher. :)

Now I just have to try it.

Old Post 10-22-01 19:20 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



Hmm. MyDoom looks like everything I could want in a frontend launcher. :)

Now I just have to try it.



Yes, it has everything...and if you are still missing something, let me know !


Old Post 10-23-01 08:04 #
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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8115
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The only problem I have with MYDoom is the IWAD copying stuff. How do you do it, and why can't the Frontend automatically detect the IWAD?

Old Post 10-23-01 21:11 #
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læmænt
BAND


Posts: 3781
Registered: 11-00


SPAM

Old Post 10-24-01 02:43 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



The only problem I have with MYDoom is the IWAD copying stuff. How do you do it, and why can't the Frontend automatically detect the IWAD?



These is also simple, there is a 'kdfrontend.cfg' in the frontend's root directory. If you look inside the file you'll see this:

&iwaddir=$appdir\iwad\
&iwaddirmode=1

&iwaddir sets the path where the iwad's are located

&iwaddirmode=0 means there are only the 'official' iwad's displayed, 1 means there are all wads in the &iwaddir folder displayed.

The frontend simply doesn't detect the iwad's automatically, because it would take too long to analyse every wad in that folder, to make the decision of iwad or not.
I think the best solution is to have a special folder where all the iwad's are stored, it's no problem to share them from this location with all the ports.
So the iwad selection list within the frontend is nothing more than a mirror of the &iwaddir folder.
Whatsoever, if requested, it would take not that much effort to implement an automatically detection mode.

Old Post 10-24-01 08:16 #
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RusseII
Banned


Posts: 114
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hehe, I knew the king would wake up and see this post. :)

Old Post 10-24-01 08:19 #
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Katgut
Post Out Of Order


Posts: 674
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[quoteThe frontend simply doesn't detect the iwad's automatically, because it would take too long to analyse every wad in that folder, to make the decision of iwad or not.[/quote]
Examine the first byte of each WAD. That's easy and quick, and what most programs do. (It'd at least let you keep *all* the WADs in one directory, without having to sort the IWADs out separately).

Old Post 10-24-01 08:22 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



[quoteThe frontend simply doesn't detect the iwad's automatically, because it would take too long to analyse every wad in that folder, to make the decision of iwad or not.

Examine the first byte of each WAD. That's easy and quick, and what most programs do. (It'd at least let you keep *all* the WADs in one directory, without having to sort the IWADs out separately).[/quote]


Yes for sure, it doesn't take that long for just a few wads, but if you have a folder with 1000+ wads, it will take very long.
But like I post before, if this is a serious request, I will implement that with &iwaddirmode=2.

Old Post 10-24-01 08:32 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
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OK, it is implemented now :-)

The automatically iwad detection by the header of the wad file is active if you set &iwaddirmode=0, it replaces the display only 'official' iwad's function.

I think I will release this new build of the frontend on the weekend when I'm back.

I hope you get pleased now ;-)

Old Post 10-24-01 10:10 #
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Submerge
Dumboy traded my soul for pogs


Posts: 1525
Registered: 03-01



Yes, it has everything...and if you are still missing something, let me know !



Yes, rename it after Elvis, or call it the KING DOOM frontend. MyDoom sounds a tich odd.

Oh, what do you like more, Elvis or Doom?

Old Post 10-24-01 18:31 #
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KING ELVIS
This post is probably about my frontend


Posts: 233
Registered: 05-00



Yes, rename it after Elvis, or call it the KING DOOM frontend. MyDoom sounds a tich odd.




The frontend was called KING DOOM Frontend once, but from the time it covers more than one port, I used to call it MyDoom Frontend.

BTW: This is also customizeable:

Change the variable &title=MyDOOM Frontend in the kdfrontend.cfg to what ever you want.



Oh, what do you like more, Elvis or Doom?


I really like both :-)

Old Post 10-25-01 08:41 #
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