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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8115
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Whilst playing Doom (or a source port of Doom) how many of you use the HUD (Heads Up Display)? I don't personally, as it seems to take away the scant realism that playing Doom provides. What about the rest of you?

Old Post 10-27-01 18:52 #
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Lüt
YA-HA


Posts: 12245
Registered: 05-00


No.

Old Post 10-27-01 19:10 #
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HateFactor
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Posts: 239
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Yes.

Old Post 10-28-01 00:01 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


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Sometimes.

Old Post 10-28-01 00:23 #
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Crendowing
I've lost my unbanned status....I couldn't be happier :P


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When I'm just playing the game, yes. When I'm trying to make screenshots, no.

Old Post 10-28-01 00:24 #
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deadnail
i define my reality through misery


Posts: 2144
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Yes and no. I don't like the bigass one of the original but some of the abridged HUDs tickle my fancy. I especially like the one of Boom and PRBoom.

Speaking of HUDs, what about one that only comes on when you ask it to or when something is affected? Like when you try to open a locked door without the key... what keys you have will be displayed. Evertime you take a hit it shows your health then disappears, same for ammo. Does any port have that option?

Something else thats been missing from ports... what about time display? I don't mean the current game time, I mean the RealWorld© time. I remember being late for school when I was deathmatching back in 97, I bet this could help a few people. 99.99% of users won't touch it but a few people will love it, right?

Of all the new features of them I'm really surprised these two aren't there yet.
1) Transparant. You can select the opacity in the menu to your liking. The whole thing is there but at the same time you can see right through it. =)
2) Weapon icons for mice with wheels. Anyone switched weapons in UT with the wheel? Icons for every weapon pop up on screen and the one you're currently on has a red box around it... this is really handy when you have a big selection of weapons and constant switching can eat up valuable shooting time.

Old Post 10-28-01 00:29 #
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AirRaid
Graphics Zealot


Posts: 2676
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Yes.

Deady: Yeah, those are cool ideas. The UTesque one especially.

Old Post 10-28-01 00:57 #
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pilottobombadier
Stained Class King


Posts: 1189
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I liked how Unreal had the HUD options where you could have it at the top of the screen with small icons, or at the side, or large icons at the bottom. And yeah, I do use the HUD, because with Lock and Load, the ammo flies a little too fast sometimes. But meh.

Old Post 10-28-01 01:11 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


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A simple question asked by a simple person. Just kidding DooMBoy. To answer your question, no I dont use the HUD.

Old Post 10-28-01 05:24 #
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skadoomer
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i use hud, horay for me!

Old Post 10-28-01 05:29 #
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dr_st
Sorcerer on vacation


Posts: 795
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What I never do is using full screen without any status bar or HUD at all, because I feel the importance of the info they provide and they don't take too much space. I like the DOOM status bar, because it provides the info needed, because we're used to it, and also because of the marine's mug. The mug really helps you to know and to feel when you're in a bad shape, it allows you to know the direction of the attack, and it's too bad that it's a feature you don't have in most of the non-ID games.

Of all HUDs I too like BOOM's most, because it provides all info, plus secrets/kills/items, which is cool to know in mid-level, not only in end, and because you can configure it in several different ways, to your convenience. Also the option of the colored digits in the status bar is kinda cool too, although some will prefer the bloody red style of the original.

Old Post 10-28-01 12:49 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 7619
Registered: 12-00


Yeah, Boom *******ely has the best HUD...too bad Allegro has to fuck things up and make it one of my least favorite source ports...

Old Post 10-28-01 17:39 #
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Zaldron
Sex Cauldron


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HUD = BAD

Old Post 10-28-01 17:42 #
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deadnail
i define my reality through misery


Posts: 2144
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Yeah, Boom *******ely has the best HUD...too bad Allegro has to fuck things up and make it one of my least favorite source ports...
Try PRBoom. You'll have to use Timidity to get midi but the sound is definitely a lot more compatible.

Old Post 10-28-01 17:54 #
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frwl
Junior Member


Posts: 136
Registered: 09-01


I do use the HUD, or atleast some form of it(like in Legacy, no HUD, but important stats on different areas of the screen.), and sometimes with out it. Usualy my friends and I don't use the HUD at all so that we don't know our health or what weapons we have.

Old Post 10-28-01 18:22 #
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AirRaid
Graphics Zealot


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it allows you to know the direction of the attack, and it's too bad that it's a feature you don't have in most of the non-ID games.


That's one of the best things about the Half-Life HUD. With the doom one, I rarely notice him looking left and right, cos I'm too busy looking at what I'm trying to kill.

Old Post 10-28-01 21:08 #
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