Jehar
Forum Regular

Posts: 756
Registered: 05-04 |
Captain Red said:
I don't know.
As much as I would really love to see doom with more authentic environments and drastically changed gameplay, there is a point where you really have to stop and ask "why am I doing this for doom and not some newer game with a more flexible engine?"
I don't mean to rain on your parade, the technology is astounding! but I just don't see many people here using it.
This is pretty much exactly why I play less doom these days. If I want quake-like levels, I would rather play quake than a hack for doom. Again, cool hacks are cool for bragging rights, but I prefer to stick with the more oldschool doom levels (especially anything e1 themed). Give us more insane monster counts, abstract level design, and weird texture combos.
I still play doom for things like momento mori, dwango5, etc. Nothing else does unrealistic levels like doom does :)
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