printz
CRAZY DUMB ZEALOT

Posts: 6844
Registered: 06-06 |
I may upload a build on the sourceforge site, I hope it will work (or just to a file-sharing site). Just be warned that it'll still be called Eternity.exe, so put it elsewhere. The bot behavior (main reason it's called "auto") is disabled for now, all it did was overtake player's control and move forward and acquire targets if they appeared in the FOV. The project is based on the very latest SVN build of Eternity.
It's just too bad this automap modification can't be made without editing the code. Alternatively I could make an SVG generator out of maps, which shows all wanted data on a Wiki-compatible file, but it would mean extra work for me.
Last edited by printz on 02-21-12 at 23:09
|