Ouchface
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Post your Doom picture! [post in Part 2 instead]
Pages (522): « First ... « 447 448 449 [450] 451 452 453 » ... Last »  
Author
All times are GMT. The time now is 18:00. Post New Thread    Post A Reply
Avoozl
Forum Staple


Posts: 2711
Registered: 06-09



mouldy said:
here's a creamy doom-town for your trouble. I'll change the sky at some point.

[image]

Mm, coffee look.

Old Post 02-22-14 04:18 #
Avoozl is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3078
Registered: 07-12


Testing a concept.

http://i.imgur.com/dQrV51om.pnghttp://i.imgur.com/CYWa3DLm.png
http://i.imgur.com/NMHxr5Nm.png

Old Post 02-22-14 14:32 #
Eris Falling is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
durian
Member


Posts: 556
Registered: 08-08


Heh, that's my kind of concept! How?

Old Post 02-22-14 14:36 #
durian is online now Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3078
Registered: 07-12



durian said:
How?


With a lot of sectors, GZDoom Builder, and too much time heh
The 4 "features" of this room total up to nearly 400 sectors and over 800 lines.

Old Post 02-22-14 14:38 #
Eris Falling is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
rf`
Dr. Nosign


Posts: 8218
Registered: 11-01



Eris Falling said:
Testing a concept.

RAINBOWS


Paging Kate to this thread.

Old Post 02-22-14 14:39 #
rf` is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
LigH
Forum Regular


Posts: 719
Registered: 11-10


PFUDOR!

Old Post 02-22-14 14:47 #
LigH is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
mouldy
Senior Member


Posts: 1653
Registered: 02-12



Eris Falling said:
Testing a concept.




wow, so many colours i've never seen in doom before..

Old Post 02-22-14 16:21 #
mouldy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
the_miano
formerly doomguy93


Posts: 843
Registered: 04-13


@Eris Falling, it's like Doom on acid O_O

Old Post 02-22-14 18:24 #
the_miano is online now Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
CorSair
Forum Regular


Posts: 929
Registered: 11-12


Not enough rave.

Old Post 02-22-14 18:34 #
CorSair is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Suitepee
Member


Posts: 460
Registered: 03-13



Eris Falling posted:
RAINBOWS


Coming soon to the Rainbow Mapping Project? :D (the more colourful offshoot of Monochrome)

__________________
www.youtube.com/JohnSuitepee
http://www.twitch.tv/johnsuitepee/ = Doom livestreams here! (and other stuff)

Old Post 02-22-14 18:42 #
Suitepee is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
schwerpunk
Senior Member


Posts: 2067
Registered: 05-12


Really nice, eris. You thinking of making a map with this concept? Would love to play me some rainbow sparkle Doom.

Old Post 02-22-14 18:43 #
schwerpunk is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Cell
Senior Member


Posts: 2450
Registered: 08-10


That rainbow stuff looks decently cool!

Old Post 02-22-14 19:04 #
Cell is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3078
Registered: 07-12


Schwerpunk: Knee-Deep in the Skittles, Somewhere Over the Doombow, Skittles Processing..
Possibly :P That many sectors is kinda time consuming, and I imagine actual textures are less versatile.
If I did make a map though, then GG Ribbiks :P

Old Post 02-22-14 19:19 #
Eris Falling is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
mrthejoshmon
Senior Member


Posts: 1601
Registered: 12-12


It's a horrible rainbow of death and destruction...

Anyway, what would you be doing with this color thing? To me it looks like you were testing in light fade in (Changing from one color to the next).

Old Post 02-22-14 19:41 #
mrthejoshmon is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Psyrus
Member


Posts: 281
Registered: 07-02


Doom the way LJN did would do.

Old Post 02-22-14 21:42 #
Psyrus is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
scalliano
This door is opened elsewhere...


Posts: 1203
Registered: 08-09


Nah, they'd screw it up, just like everything else :P

Old Post 02-23-14 05:50 #
scalliano is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3078
Registered: 07-12



mrthejoshmon said:

Anyway, what would you be doing with this color thing? To me it looks like you were testing in light fade in (Changing from one color to the next).



Like a rotating spectrum pool? That would be awesome as fuck!

Also, I'm going to attempt a map using this idea. Supported by 6 others and a hub, this could be quite something...

Start area, MAP00.
http://i.imgur.com/7ZM5CTal.png
It's time to leave the world of grey behind. Freedom lies on the other side of this door.

Old Post 02-23-14 13:32 #
Eris Falling is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Piper Maru
Member


Posts: 515
Registered: 07-13


edit. Too big. nvm.

Old Post 02-23-14 21:57 #
Piper Maru is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Psyrus
Member


Posts: 281
Registered: 07-02



scalliano said:
Nah, they'd screw it up, just like everything else :P

Yeah, I goofed.

You know this effect, especially the third shot with the hexagon, could be used to simulate a prism--a light source (e.g. a sky) passing through a makeshift glass texture or ceiling just right.

Old Post 02-23-14 22:57 #
Psyrus is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
scalliano
This door is opened elsewhere...


Posts: 1203
Registered: 08-09


http://i.imgur.com/vnCbuBF.png
http://i.imgur.com/6VufRUx.png
http://i.imgur.com/XLyVq0m.png

Old Post 02-24-14 21:13 #
scalliano is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Katamori
Forum Staple


Posts: 2694
Registered: 08-10


Holy cow, are you still working on ToP2? Is it gonna be a full megaWAD or you just love making painfully long levels? :P

Old Post 02-24-14 23:59 #
Katamori is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
scalliano
This door is opened elsewhere...


Posts: 1203
Registered: 08-09


It's just taking me a painfully long time to make it :P

14 levels in total, 11 of them are done, the other 3 are all at least started, so hopefully it shouldn't be too much longer. Getting ToPII finished is my main focus now, as I have another project I'm eager to get started on, but I don't want any distractions.

Old Post 02-25-14 01:06 #
scalliano is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
mrthejoshmon
Senior Member


Posts: 1601
Registered: 12-12


Four god damn hours later and MAP08 is finally near to finalization


Eris Falling said:

Like a rotating spectrum pool? That would be awesome as fuck!

Oh yes, that would be a great addition to a (G)ZDoom map!

Old Post 02-25-14 01:23 #
mrthejoshmon is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Tango
Senior Member


Posts: 1715
Registered: 04-06


another vague beachmap screenshot with nothing but trees:

http://i.imgur.com/vtrfFvi.png

Old Post 02-25-14 19:40 #
Tango is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
schwerpunk
Senior Member


Posts: 2067
Registered: 05-12



mrthejoshmon said:
Four god damn hours later and MAP08 is finally near to finalization


Despite its orthogonal-nes (or maybe because of it), there's something extremely pleasing to the eye about this DB shot. It look very orderly.

Old Post 02-25-14 20:11 #
schwerpunk is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Memfis
Forum Spammer


Posts: 5798
Registered: 04-07


It looks a bit like a computer generated map: rectangle-ish rooms with lots of similar tiny details.

Old Post 02-25-14 20:40 #
Memfis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Ledillman
out of the blue


Posts: 264
Registered: 09-11



Tango said:
another vague beachmap screenshot with nothing but trees:

http://i.imgur.com/vtrfFvi.png



Nature! yess! I love these maps!

Old Post 02-25-14 21:10 #
Ledillman is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
mrthejoshmon
Senior Member


Posts: 1601
Registered: 12-12



schwerpunk said:


Despite its orthogonal-nes (or maybe because of it), there's something extremely pleasing to the eye about this DB shot. It look very orderly.




Memfis said:
It looks a bit like a computer generated map: rectangle-ish rooms with lots of similar tiny details.


Well, I guess that is the nature of this military storage complex (and now thanks to you two I know how to describe it in the textfile :V):

http://i.imgur.com/T7b7V1k.png
http://i.imgur.com/g9Y54zO.png
http://i.imgur.com/P7kQdWh.png
http://i.imgur.com/wi2EtOX.png
http://i.imgur.com/5UqkYEN.png
http://i.imgur.com/CazkgkM.png
http://i.imgur.com/A2w8wKa.png

It's so Duke Nukem 3D it's not even funny.

Old Post 02-25-14 21:31 #
mrthejoshmon is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Katamori
Forum Staple


Posts: 2694
Registered: 08-10


Josh, I swear you have improved from a mediocre-but-decent mapper to an average-but good one! Nice works.

I also returned mapping (after 2 months of break) with an extraordinary, rather artistic map for Doomworld Mega Project 2014. My plan is to create a map that is similar to the Source game Dear Esther, but with symbols instead of narrative.

It's gonna be a little bit sad, since I dedicate this map for my lost projects.

The beginning room.
http://i.imgur.com/6yeU6phl.jpg

Outside scenery from the window next to the bed.
http://i.imgur.com/wGJYc7Jl.jpg

These stuff supposed to be bottles of wine.
http://i.imgur.com/TzY6gh6l.jpg

Last edited by Katamori on 02-26-14 at 13:13

Old Post 02-26-14 13:06 #
Katamori is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Ledillman
out of the blue


Posts: 264
Registered: 09-11


Behold the power of the ultimate crap map in Doom format!

http://deimosvdplas.webcindario.com...0226_214211.png

http://deimosvdplas.webcindario.com...0226_214113.png

I'm trying to do it with a classic style of mapping, simple but effective. It's not working. Damn it doom builder 1.

Old Post 02-27-14 20:55 #
Ledillman is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 18:00. Post New Thread    Post A Reply
Pages (522): « First ... « 447 448 449 [450] 451 452 453 » ... Last »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Post your Doom picture! [post in Part 2 instead]

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.