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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7011
Registered: 04-07


made this in two days, probably gonna start another one after a short break


Old Post Apr 8 2014 22:52 #
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A.Gamma
Junior Member


Posts: 243
Registered: 08-09


Cool shots Memfis, I'm a sucker for bright skies!

Old Post Apr 8 2014 23:55 #
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walter confalonieri
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Posts: 2540
Registered: 07-09


Eh, the FOREST13.WAD sky... It was long time i haven't seen it

Old Post Apr 9 2014 00:25 #
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TheSpazztikOne
Member


Posts: 422
Registered: 07-11


In the middle of making a transforming slaughtermap.

http://i.imgur.com/Tgylv96.png
http://i.imgur.com/XviiKPB.png
http://i.imgur.com/puQiyEN.png
http://i.imgur.com/tzNuZZG.png
http://i.imgur.com/5POwabp.png
http://i.imgur.com/LIEvIyO.png
http://i.imgur.com/Zb4OCS9.png
http://i.imgur.com/qeHxWb0.png
http://i.imgur.com/cQ2BYYi.png
http://i.imgur.com/kUryZWM.png

First map made in a LONG time.

Old Post Apr 9 2014 02:58 #
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Avoozl
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Posts: 3356
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purist said:
@Woolie Wool: I like the use of lighting in your crate room pic.

Seconded.

Old Post Apr 9 2014 05:55 #
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Katamori
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TheSpazztikOne said:
In the middle of making a transforming slaughtermap.

Respect to you.

Old Post Apr 9 2014 07:52 #
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Obsidian
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Posts: 3268
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TheSpazztikOne said:
http://i.imgur.com/kUryZWM.png

This freaking picture. X-D Good one dude.

Old Post Apr 9 2014 08:01 #
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LigH
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Posts: 841
Registered: 11-10


[NOPE] ... :-D

Old Post Apr 9 2014 08:08 #
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DooM Soul
Green Marine


Posts: 34
Registered: 08-11



TheSpazztikOne said:
In the middle of making a transforming slaughtermap.

First map made in a LONG time.

Hey cuz. Nice work so far.

Old Post Apr 9 2014 20:10 #
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rf`
Dr. Nosign


Posts: 8305
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Memfis: Oh man, I love that hud. It needs more love. I think the first time I ever saw it was either Dwango10 or some odd wad called CSKG_57B.WAD--Though it also had blue numbers.

Old Post Apr 10 2014 04:17 #
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Avoozl
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I don't see what there's to love about that HUD, it appears to use the same weird chromey graphic many times and stretch out differently each time. :P

Old Post Apr 10 2014 05:07 #
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rf`
Dr. Nosign


Posts: 8305
Registered: 11-01



Avoozl said:
I don't see what there's to love about that HUD, it appears to use the same weird chromey graphic many times and stretch out differently each time. :P

Call me a nostalgic bastard then, but I still love it. :P

Old Post Apr 10 2014 09:15 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7011
Registered: 04-07


Yeah, that's the "main" HUD from 1994. :) I started making some 1994-inspired maps after playing heroes.wad again, of course also including songs like Axel F, Michael Jackson stuff, etc xd. It's very fun to make such maps, feels so free.

Old Post Apr 10 2014 09:30 #
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Platinum Shell
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Are there any megawads that use more earthy or bright skies like the Forest13 one?

Old Post Apr 10 2014 21:02 #
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Eris Falling
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TNS Randomiser often produces monsters that are just too big for their own platforms...Dedicated to Maes.

Old Post Apr 10 2014 21:33 #
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gemini09
Senior Member


Posts: 1266
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just showing off the new skill settings..

http://i.imgur.com/oqvp7lf.png

Old Post Apr 11 2014 20:33 #
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joe-ilya
I once dreamt of a humanic penetration interaction


Posts: 3630
Registered: 10-12


__________________
Name at Zandoronum:jo3-ilya . name at Zdaemon:ilya_the_joe_12
YouTube channel My DSDA

Old Post Apr 11 2014 21:47 #
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Ledillman
out of the blue


Posts: 317
Registered: 09-11


@joe-ilya: YES! YEEESS!

Old Post Apr 11 2014 21:52 #
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joe-ilya
I once dreamt of a humanic penetration interaction


Posts: 3630
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Ledillman said:
@joe-ilya: YES! YEEESS!

He-hey! You guessed Commander Keen?

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Old Post Apr 11 2014 22:02 #
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Ledillman
out of the blue


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joe-ilya said:
He-hey! You guessed Commander Keen?

Yes! and this music started to sound in my head: http://www.youtube.com/watch?v=anBDdIupTiY

Old Post Apr 11 2014 22:37 #
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Woolie Wool
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There sure are a lot of crates in this level.

Old Post Apr 12 2014 06:12 #
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Obsidian
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I wonder if those crates are full of staplers. 0_o

Old Post Apr 12 2014 06:14 #
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Woolie Wool
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The UAC will never run out of staplers again.

Old Post Apr 12 2014 06:23 #
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Mechadon
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Really diggin' those shots Woolie Wool :)

Old Post Apr 12 2014 06:32 #
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Marnetmar
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Old Post Apr 12 2014 07:04 #
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LigH
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Posts: 841
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What? A DOOM based game with progressing story? Shush, Marny.
__

@ WW: Classical. Tell me when available!

Old Post Apr 12 2014 08:03 #
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mrthejoshmon
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Woolie Wool, is that some Doom beta sprites I see up on those crates?

BTW I love me some E2M2 style crate mazes.

Old Post Apr 12 2014 16:30 #
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Woolie Wool
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Yes, my new level set has treasure and a score system so there are sprites from the beta and the alphas for score items.

Old Post Apr 12 2014 16:34 #
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mrthejoshmon
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Oh, ok then.

Also, Marnetmar has the whole Doom 3 PDA conversations thing going on. Will there be much reading of security codes and what not involved?

-

May as well contribute a shot, here is the deliberately odd MAP31:


Make a 90's style map and detail it like the other maps in the wad, easier said than done.

Old Post Apr 12 2014 17:07 #
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Woolie Wool
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With work on E1M5 and E1M2 done, I'm starting E1M1. This will be the very first thing the player sees upon starting the episode. The traditional courtyard with nukage and blue armor will be visible through the window but that part hasn't been added yet so it's just a blank sky for now.

Old Post Apr 13 2014 00:03 #
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