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FuzzballFox
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Posts: 258
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KiiiYiiiKiiiA said:
Yoink.

Go for it! Always a pleasure to know anything I make gets use!

Old Post 06-08-14 14:18 #
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Olympus
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Damn Eris, those are some really nice looking shots. Also loving the layout.

Old Post 06-08-14 16:01 #
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Eris Falling
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Oh wow, those last two got a lot of positive feedback, much more than I expected. Thanks everyone!


Rayzik said:
Looking wonderful Eris. But are you actually finishing this one? xD


Well, that map is now finished, though thing placement may be a bit iffy. So I guess you could consider it beta quality.

On to MAP03, which already has its music track ready :)

Old Post 06-08-14 17:37 #
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Tango
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looks great Eris. you have a very unique style!

minor update on the MBF stuff I was doing before, added some new Imp fireballs (stolen from Complex Doom; will look up credits later. edit: credits to Vader) and they now have some fireball trails! hard to see since it's pretty subtle, still looks cool though imo.

http://imgur.com/IHYG0rw

Last edited by Tango on 06-09-14 at 23:45

Old Post 06-09-14 23:37 #
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Katamori
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I have a great idea: how to make hyperdetailed 1024-sized maps while they can be taken seriously as well? Make an extremely crowded city! Just take a look at the Kowloon Walled City...well, I wanna do something like that in Doom! I hope I can.

It's just an apartment building yet - but I could make a 352x320 apartment!

http://i.imgur.com/1oJEPDAl.jpg
http://i.imgur.com/m8YOzokl.jpg
http://i.imgur.com/Q3UDbC6l.jpg
http://i.imgur.com/1Gqs3RJl.jpg
http://i.imgur.com/hKSjddul.jpg
http://i.imgur.com/dY3FqTul.jpg
http://i.imgur.com/fOSJvICl.jpg
http://i.imgur.com/Zf8sReSl.jpg

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Old Post 06-10-14 02:09 #
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rf`
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http://i.imgur.com/nxYqyJel.png

Old Post 06-10-14 10:18 #
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Memfis
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felt like making something for udoom, maybe it will go somewhere?

http://i.imgur.com/aNWcGAz.png

Old Post 06-10-14 11:17 #
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Phml
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I see a yeti just chillin' on top of those marble ceilings.

Old Post 06-10-14 15:19 #
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riderr3
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Posts: 19
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The mansion-style map, almost done. Except setting skill levels.

I think adding more enemies for UV can break vanilla savedata. Save file already about 170-180 kb.

http://i.imgur.com/Gwm0BnS.png

Old Post 06-10-14 16:58 #
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KiiiYiiiKiiiA
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FuzzballFox said:
I dunno...have a couple random textures/flats~



http://i87.photobucket.com/albums/k149/FuzzballFox/greytile2a_zps93ebab3b.png http://i87.photobucket.com/albums/k149/FuzzballFox/greytile1_zps00191514.png





For those interested, I made a bunch more to match these:

http://i.imgur.com/mzmpzR5.png http://i.imgur.com/K6O7LQw.png

http://i.imgur.com/pnrqhOf.png http://i.imgur.com/fcXYbh0.png

Old Post 06-10-14 17:35 #
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KiiiYiiiKiiiA
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And the brown ones:

http://i.imgur.com/bGSO4xO.png http://i.imgur.com/FKRaXCI.png http://i.imgur.com/ZBh6gUk.png http://i.imgur.com/ukHCz7W.png

http://i.imgur.com/iJx0tlR.png http://i.imgur.com/XDkxG2P.png

Soz double post.

Old Post 06-10-14 17:37 #
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Memfis
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mmm chocolate

Old Post 06-10-14 17:39 #
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joe-ilya
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Memfis said:
mmm chocolate

Do a choclate map!!!!!!!! :)

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Old Post 06-10-14 18:15 #
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Katamori
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+1! That would be a typical Memfis WAD!

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Old Post 06-10-14 23:01 #
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scalliano
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riderr3 said:
The mansion-style map, almost done. Except setting skill levels


I am going to use those as my automap colours in GZDoom from now on.

Old Post 06-10-14 23:31 #
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mrthejoshmon
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Does this look 90's enough?
http://i.imgur.com/xjr4fOA.png

Old Post 06-11-14 01:45 #
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mk3Howitzer
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http://i.imgur.com/XMCPz8P.png

some platformy area?

Old Post 06-11-14 02:34 #
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Ribbiks
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mk3Howitzer said:
http://i.imgur.com/XMCPz8P.png

some platformy area?



hah, cool use of that square spiraly texture.

maybe a bit busy overall, but I think it looks pretty good!

Old Post 06-11-14 02:58 #
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Tango
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a lot of cool shots here. mk3 that area looks awesome!

Old Post 06-11-14 05:58 #
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Dreadopp
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Tango said:
a lot of cool shots here. mk3 that area looks awesome!

I'd have to agree. It looks pretty sweet so far. :)

FuzzballFox, I was wondering if you received my PM.

Old Post 06-11-14 12:13 #
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FuzzballFox
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Dreadopp said:

I'd have to agree. It looks pretty sweet so far. :)

FuzzballFox, I was wondering if you received my PM.


Oh shit lemme check now- sorry if I didn't, there is no obvious link or thing on here to let you know you have one XD

Old Post 06-11-14 16:25 #
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Tango
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http://i.imgur.com/inIpjGo.png

wip map02 entrance!

Old Post 06-11-14 18:25 #
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Dreadopp
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That looks nice. :)

I kind of like the shade of green.

Old Post 06-11-14 18:32 #
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Eris Falling
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Heh, I was going to comment on the green too. It seems to have a colder look too it, which is pretty cool

MintDoom? :D

Old Post 06-11-14 18:39 #
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FuzzballFox
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Tango that is a lovely shade of green~ Always nice to see a well made palette in Doom!

Old Post 06-11-14 18:55 #
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Tango
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thanks :D yeah it is quite minty haha, I am happy with how it came out.

Old Post 06-11-14 19:11 #
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tourniquet
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mint indeed...this looks really decent tango..

Old Post 06-11-14 20:58 #
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FuzzballFox
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One sky later~
http://i87.photobucket.com/albums/k149/FuzzballFox/bluemount_zps232781c5.png

Old Post 06-11-14 21:14 #
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franckFRAG
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Love this sky FuzzballFox :D

Old Post 06-11-14 21:29 #
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FuzzballFox
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franckFRAG said:
Love this sky FuzzballFox :D

Thank you~ C: It's harder to work with blue textures than you think- the lighter shades can be a pain in the arse to work with in the default Doom palette- which is why you don't see many blue sky textures around.

Old Post 06-11-14 21:32 #
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