Ledmeister
Junior Member
Posts: 134
Registered: 10-03 |
deathbringer said:
Unrelated fun PSX Doom thing: You can get it to VPO! if you go to "Suburbs" on the hardest difficulty, turn on god mode and release as many monsters as you can, then let them all concentrate and infight in one area (all the ones from the "slime pit teleports" converging on the exit area with all the imps works well)
Speaking of PSX Doom glitches...
Reproducing a "closing room" bug in PlayStation Doom:
Start on level 19, House Of Pain. [PSX Doom passwords / Level 19 map]
When you first appear on this level you'll be in a small room at the north end of the map; You'll be facing south, looking down a hallway towards a teleporter pad on the floor at the far end.
Go step on that pad, and you'll reappear in a teleporter booth near the middle of the map. Step out and enter the area just to your right. Kill the enemies here, then bring up your Automap screen.
On the Automap this room basically looks like a narrow, vertically-oriented rectangle, and the teleporter booth is just to the east. In the middle of the west edge of the room is an opening that leads out to the rest of the level.
http://classicdoom.com/ps19bugm.gif
On the Automap you'll see a pair of parallel yellow lines at that west-side opening. Walk up to the eastern-most of those two lines and try to activate it like a door or switch. (The line can be activated from either direction.)
Once activated, the room's ceiling and walls will drop down to floor level, while making a typical door-moving sound.
If you're standing under that ceiling, it will bounce off you and rise back up again temporarily. If you're outside this room and the ceiling reaches the floor, it will remain down permanently. The sides of the lowered ceiling will block access to the room, and display a darkened, scrambled surface texture.
http://classicdoom.com/ps19buga.gif
Standing just outside the "rectangle" room, looking east. (Teleporter booth is at the far side, and off to the left.)
http://classicdoom.com/ps19bugb.gif
Same location, after the ceiling has dropped. The scrambled pattern seen above can appear to shimmer or flicker in the actual game, and will change appearance somewhat as the player moves around.
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