esselfortium
Senior Member

Posts: 1462
Registered: 01-02 |
I'm pretty sure that unless there's either a 1-sided line or a touching floor/ceiling (i.e. a completely solid 2-sided line), Doom will keep processing all the lines behind it, and they'll add to the drawsegs count for that frame, as it has to step through all of the lines to see whether it needs to do anything with them.
Visplanes, on the other hand, should only be rendered if they're actually visible.
Someone more knowledgeable can correct me if I'm wrong.
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