esselfortium
Senior Member

Posts: 1518
Registered: 01-02 |
I could be wrong, but I think it's most likely a coincidence.
E1M1's layout appears to have been mainly focused on showing off the capabilities of the Doom engine in the most impressive ways that were possible at the time. You start out in a room with floor and ceiling height variation, interesting architecture in front of you, a staircase to your left, and a window to your right through which you can see an outdoor courtyard and the level's remaining two major areas. The zigzag-shaped walkway over nukage was probably shaped that way to show off the engine's then-new ability to have lines at non-orthogonal angles.
It was quite ingenious, really. :)
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