JohnnyRancid
Member

Posts: 564
Registered: 08-07 |
I made some little gimmicks of maps to play with that have no shotgun. It's got a bunch of zombie men, imps, chaingun guys, some demons, and a couple hell knights. It was a little fun. Something that bothers me is that the chaingun reglarly causes monsters to go into their "pain state" right before they attack, which stops monsters such as hell knights from being threatening at all. So I just kinda stood there spraying bullets at him until he died.
Also in order to make the chaingun be usable, I had to start the map up with a backpack at the start, and put 3-6 bullet boxes in every room. Even then, I finished the map with about 120 bullets.
To avoid the boringness of fighting hell knights that are harmless when they never stop going "OOOWWWWW" In maps where the chaingun is the ideal weapon, you should never make fights with one monster at a time (unless it's a boss monster such as a cybie or an archvile). In order to compensate for that, You need LOTS of bullet boxes in every room, or long lines of ammo clips.
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