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Tann&Jerri
Warming Up


Posts: 29
Registered: 08-08


Though my first post should be a productive rant instead of attention whoring around an old community.

Played Doom ever since I was a kid and forgot about for a while until I got steam and downloaded pretty much all the Doom games and went through them all in a month, thus satisfying my hunger for finishing a classic I was never able to finish.

I surf the net sometimes and contribute to wikis and similar sorts of websites. I enjoy all sorts of humor every once in a while, though, I don't personally approve of everything I come across at first.

I hope you all know what a Machinima is, because I am not going to explain. Go lurk moar.
Yeah, sure. Sometimes they're extremely lame, but a few are fresh and go beyond the usual gaming humor.

Anyways, here is my question:
Why Doom doesn't have any part in any of these despite having such 'hardcore' engine of ID tech 4? Hell, I bet you can even make a series with simple sprites by animating and adding voices to em'.

Any thoughts about doing Machinimas? Any one wants to exchange thoughts?

Old Post 08-27-08 17:57 #
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TomoAlien
Junior Member


Posts: 122
Registered: 06-08


You can do machinimas if you understand ACS scripting.

Old Post 08-27-08 18:26 #
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YMB
Old newfag


Posts: 794
Registered: 07-07



Tann&Jerri said:

Anyways, here is my question:
Why Doom doesn't have any part in any of these despite having such 'hardcore' engine of ID tech 4? Hell, I bet you can even make a series with simple sprites by animating and adding voices to em'.



Doom doesn't use Id Tech 4. Or 3. Or 2.

Edit: Unless you're talking about Doom 3, but your post sounds like it's Doom I/II related.

Last edited by YMB on 08-27-08 at 18:34

Old Post 08-27-08 18:29 #
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Coopersville
Tonight... YOU


Posts: 2042
Registered: 10-01


Doom humor 99% of the time isn't funny.
Doom action and horror 99% of the time cannot be applied to machinima without being completely over-the-top and cheesy.

Old Post 08-27-08 19:15 #
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Enjay
ASK ME ABOUT FOOTBALL / STEAM / DEAD CELEBRITIES / THE BLAIR WITCH PROJECT


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Coopersville said:
Doom humor 99% of the time isn't funny.

One of the most notable exceptions being "The Green Pile". Not machinima, but certainly Doom humour.

Old Post 08-27-08 20:19 #
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kristus
Godlike/Doglike


Posts: 6363
Registered: 07-00


Rellik did a Doom machinima once.

Old Post 08-27-08 20:23 #
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myk
patron mod of ugly ducklings and black sheep


Posts: 10458
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Enjay said:
One of the most notable exceptions being "The Green Pile".
It's not something I laughed my ass off over, just cute.

Old Post 08-27-08 20:30 #
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Catoptromancy
Junior Member


Posts: 125
Registered: 08-06


http://www.doomworld.com/idgames/index.php?id=14111

Old Post 08-27-08 20:33 #
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leileilol
dork stalker


Posts: 2451
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i think this is the classic example sir

Old Post 08-27-08 20:50 #
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DeumReaper
Member


Posts: 400
Registered: 12-05


I wanted to learn how to do Doom 3 mapping/scripting to make machinima music videos at one point but I'm too lazy.

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Old Post 08-27-08 21:29 #
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Tann&Jerri
Warming Up


Posts: 29
Registered: 08-08


Anyone in the Doom communities ever thought of making a mod like Gmod for easy manipulation of the models/textures/objects/etc?
Surely someone might have wanted to make things easier and more fun to handle, right?


YMB said:


Doom doesn't use Id Tech 4. Or 3. Or 2.

Edit: Unless you're talking about Doom 3, but your post sounds like it's Doom I/II related.



I was actually referring to all three Dooms and their engines. Sure, they can't do the same things, but they can both do the trick.They both have their high and low points which can be taken advantage of.


leileilol said:
i think this is the classic example sir


Things like Impse are too 'in'.

Old Post 08-27-08 22:46 #
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exp(x)
Senior Member


Posts: 1361
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Most of this community doesn't care about Doom 3, and the two examples given are as about as good as you're going to get from here.

Old Post 08-27-08 23:26 #
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Tann&Jerri
Warming Up


Posts: 29
Registered: 08-08


Oh, well.
Thanks anyway. I had some nice and fresh ideas for a machi, but I'll just forget them.

Old Post 08-28-08 00:01 #
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Use3D
Forum Spammer


Posts: 3066
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Is this the project approval committee? Just make one, if it's good/funny maybe the idea will catch on. As seen in some wads already ACS would make short work of it.

Old Post 08-28-08 00:17 #
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kaiser_wilhelm
Mini-Member


Posts: 66
Registered: 02-07


I did a machinima just with myself playing the game and such and taping it with fraps. It was about the Doom Guy's relationship with a cyber demon. The song was a byrds song called: All I really want to do (is be friends with you).

Old Post 08-28-08 00:35 #
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Tann&Jerri
Warming Up


Posts: 29
Registered: 08-08


I was wondering if a mod could move this to somewhere where we can talk about both Doom I/II and Doom 3's Id Tech engine Machinimas, because both egines matter when it comes to Machinima.

Old Post 08-29-08 14:48 #
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myk
patron mod of ugly ducklings and black sheep


Posts: 10458
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Don't worry, you can do that here. A thread that talks about both Doom engine and Doom 3 engine stuff is fine here, although it could eventually be moved to Doom 3 General if it were to become predominantly DOOM 3 oriented.

Old Post 08-29-08 15:05 #
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Tann&Jerri
Warming Up


Posts: 29
Registered: 08-08


I understand how you feel about Doom 3, but the engines capabileties have to be taken into account as much as early Doom engines. You can makeuse of whatever as long as you know how to manipulate the objects. Don't let your prejudice or simple dislike of something get in the way of being able to create a machinima. Machinima is not a very shiny example of art, but it still better than nothing.


myk said:
Don't worry, you can do that here. A thread that talks about both Doom engine and Doom 3 engine stuff is fine here, although it could eventually be moved to Doom 3 General if it were to become predominantly DOOM 3 oriented.


I understand.

I'll be including example for both engines -things that have already been done- mostly from videoshare websites to warm up the topic.
I can only think of base and concept ideas of an appealing machinima. I really can't create one because I neither have the hardware or the time to make one.

Anyone wants to join in, add ideas, critisize, share and think that their idea would be appealing to the intended audience, you're very welcome to step forward and have your say and present concepts or make them happen.

Doomworld is certainly not mine/your personal army. Don't treat it like that.

Think this would be fun/exciting/productive? keep this thread. If not, I won't mind, do whatever, that'll leave me more time to learn Mandarian.

Old Post 08-30-08 01:48 #
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kristus
Godlike/Doglike


Posts: 6363
Registered: 07-00


This is the best machinima for classic Doom I've seen. And I've seen more than those two already posted in the thread- Just that there's not many of them, and they are usually pretty short.

http://www.machinima.com/film/view&id=15056

Old Post 08-30-08 02:15 #
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