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Reinchard666
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I wonder if anybody make some high-resolution graphic of Doomsguy face?
I try do it myself, but i'm not graphic. I use PhotoZoom Pro 2 and I make something like this:

http://img523.imageshack.us/img523/6335/hud1sp1.jpg
http://img523.imageshack.us/img523/6335/hud1sp1.6ccc74f00e.jpg

and some others:

http://img366.imageshack.us/img366/7121/face1mq6.jpg
http://img366.imageshack.us/img366/face1mq6.jpg/1/w510.png

http://img523.imageshack.us/img523/728/headjd3.jpg
http://img523.imageshack.us/img523/728/headjd3.e86294a7ec.jpg

Old Post 09-16-08 15:32 #
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WildWeasel
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I'm sorry, but this is really not the way to go about making high-res graphics. What PhotoZoom Pro appears to be doing is just scaling up the image and applying filters to it, which is rather redundant in the context of a game, because the GL ports like EDGE and GZDoom will do this automatically in the game.

Old Post 09-16-08 15:53 #
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TomoAlien
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WildWeasel said:
I'm sorry, but this is really not the way to go about making high-res graphics. What PhotoZoom Pro appears to be doing is just scaling up the image and applying filters to it, which is rather redundant in the context of a game, because the GL ports like EDGE and GZDoom will do this automatically in the game.


You're right.

Old Post 09-16-08 15:59 #
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Reinchard666
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I know, but I only ask if you have some links to high-res hud face? Ofcourse oruginal Doomguy face.

Old Post 09-16-08 16:03 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


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You didn't "make high resolution" images, you scaled up and filtered. If you want REAL Hi-Resolution sprites, they have to be made from scratch.

Old Post 09-16-08 17:28 #
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Reinchard666
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Man, you don't understand. I just paste this only for example of PhotoZoom Pro... Jeez, I ask for links to high resolution hud face...

Old Post 09-16-08 18:37 #
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Patrick Pineda
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Reinchard666 said:
Man, you don't understand. I just paste this only for example of PhotoZoom Pro... Jeez, I ask for links to high resolution hud face...


Unfortunately, I am not aware that any such exist. perhaps you could go with using a different kind of HUD face

Old Post 09-16-08 18:51 #
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Khorus
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I don't like it much at all, but there is this;

http://forums.newdoom.com/showthread.php?t=35167

Old Post 09-16-08 19:38 #
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Reinchard666
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Thanks! I'm looking exactly this! Its not perfect, but its better rhen nothing

Old Post 09-16-08 19:46 #
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EarthQuake
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Wow, I actually kind of like those.

And rofl:

http://www.filesavr.com/stfouch0

Old Post 09-16-08 21:08 #
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JohnnyRancid
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Hahahaha

Old Post 09-17-08 03:04 #
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StupidBunny
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EarthQuake said:
Wow, I actually kind of like those.

And rofl:

http://www.filesavr.com/stfouch0



lolololol...wow

Old Post 09-17-08 03:08 #
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Inferno
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Lol wow the one EarthQuake posted is priceless.

Old Post 09-17-08 03:19 #
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Use3D
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those are ridiculous

Old Post 09-17-08 03:46 #
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Spleen
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One of the downloads on http://risen3d.newdoom.com/downloads.htm contains a high res hud face. I keep forgetting which though.

If you like putting things through filters you might want to check out hq4x, if you put its results through a grainy noise filter you get something that's (in my opinion) better than the blurry filters. The only time I like the blurry filters is for particles (to make them look like little cloud puffs instead of squares or circles), the other DOOM stuff looks better non-blurry.

Last edited by Spleen on 09-17-08 at 04:00

Old Post 09-17-08 03:54 #
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Reinchard666
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I download hq4x, but I don't understand how can I use this with Doom textures/sprites. Program just open and close. This is some plugin to Kega or something... I need a dos emulator to work with this???

Old Post 09-17-08 05:34 #
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Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


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How to make a high-res HUD face...

Step 1: Dodge.
Step 2: Burn.

Old Post 09-17-08 05:42 #
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Spleen
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hq4x is a command line program. You need to open the command prompt and run it through that.

Old Post 09-17-08 11:42 #
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Infurnus
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Cool, I'm gonna have to try that out just for the ouchface...

Heh, I remember attempting to make hi-res hudface sprites in the past.

http://jackbauerson.googlepages.com/doomguy_anim.gif

I did the above image in vector, so you could theoretically scale it to any size you want.

Too bad my method for making these takes way too long, and a lot of squinting at low res pixels when trying to get it to look close to the original. Some of the shading and highlights are a bit off as well.

Old Post 09-17-08 12:46 #
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Reinchard666
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Wow, this is great. Can you send me this pic in vector format?

Old Post 09-17-08 15:24 #
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Reinchard666
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So this is version from hq4x:
http://img127.imageshack.us/img127/3260/z2jb6.jpg

and this is from PhotoZOom pro:
http://img376.imageshack.us/img376/7827/z1kl2.jpg

IMO second version looks little better. And what happen with colors??

Old Post 09-17-08 15:46 #
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TomoAlien
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Reinchard666 said:
IMO second version looks little better.


Because hq4x only works good with Cell-Shaded(Cartoonish) images, not a very detailed paintings. That means, doom graphics won't look good.

Also, for the colors in hq4x, the hues just shifted. I don't know why could this happen.

Old Post 09-17-08 17:08 #
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fraggle
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Reinchard666 said:
So this is version from hq4x:

and this is from PhotoZOom pro:

IMO second version looks little better. And what happen with colors??

They both look horrible.

Old Post 09-17-08 18:55 #
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printz
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I like the blue baron. Really.

__________________
"Bow down before the one you serve,
You're going to get what you deserve!"

Old Post 09-17-08 20:58 #
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GreyGhost
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That's what they look like with their skin peeled off - oops - wrong thread. :-)

To my eye they look blurry - little's been gained by increasing the resolution.

Old Post 09-18-08 09:00 #
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_bruce_
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Fantastic work

Old Post 09-18-08 09:20 #
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MikeRS
Doomworld is so about bullshit excuses


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printz said:
I like the blue baron. Really.

It's what happens after Maes has his way with the Baron...

Old Post 09-18-08 10:12 #
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