myk

Posts: 14807
Registered: 04-02 |
Maes said:
I tried that with chocolate doom v0.14 and it just didn't work.
Which is not surprising, as it explicitly tries to stay faithful to the DOS counterpart, and you can't have drag-and-drop without changing the way the WAD-loading command works. What could be done for Chocolate Doom is expand its server into a general launcher, or add such a program (ChocolateManager?). Doom's DeathManager is a basic launcher that can start single-player games as well as multi-player ones.
I personally don't like launchers much because they generally require input that might not be necessary*, like choosing what IWAD to use. In the command line, possibly supported by drag-and-drop, you only type that stuff when required. Additionally, launchers discourage learning about the command line, which, archaic characteristics notwithstanding, is pretty universal at this point (or any point). When you don't use the command line that much you end up using the console more, anyway, which is pretty similar, unless you resort to menus with tons of options, which can become rather annoying.
* They do make sense with multi-player engines, where you generally have to choose the server to connect to, and where doing so automatically loads other arguments that depend on the server.
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