Kyka
needs to LURK MORE

Posts: 1501
Registered: 06-08 |
I used to play a lot of Coop, and yes I understand how tight ammo can get. But the more you play with someone, the more these things start to happen.
-You both know when to pull out your chainsaws. "stereo chainsaws" we used to call it. Even in a room full of sergeants, you can usually clear them out without getting hit. Use the sergeant you are killing for cover, often sergeants behind the front row will shoot, hitting the monster you are killing. Chainsaw/chaingun combination can be very effective, even against archviles and barons (Though you gotta be quick and keep moving if you are gonna tackle guys like that)
-you arrange a system for clearing rooms. Say one person shoots always to the left and one to the right when entering a room, so you don't shoot at the same targets. You would be surprised how much ammo you waste because you both fired your single barrel shottys at the same imp, wasting a shell. Do that 20 times in a single level and you see what I mean.
-One person is the designated "first shooter" so that way, if you see an imp, only one of you shoots at it; one shot is fired instead of two.
-Also what works well is having one person use the chaingun and one using the shotty. The guy with the shotty fires at a group of former humans, say, and the chaingun guy picks off whatever is left. You know a hell knight takes 3 doubles to go down, so after three hits, let the chaingunner pick 'im off.
-Have rules like one person always dodges to the left say, coz friendly fire is a bitch. A double barrel in the back can just ruin your whole day.
Some of those tips sound pretty nitpicky, but we found it just added to the fun, soz we survived a lot longer, became coop veterans, and we had plenty of ammo for when we really needed it. We used to play that we had to finish a level without dying or we started over. And we played every level we could get our hands on back then.
Have fun with it, glad you are enjoying it. :)
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