Maes
I like big butts!

Posts: 3799
Registered: 07-06 |
When watching the built-in demos, I always wondered how the player managed to turn so quickly (I was a keyboarder for several reasons, don't ask). I figured it had to do with using a mouse, but because I hadn't thought about single-handedly inventing the WASD config in 1994 and couldn't play with arrows + mouse, I just forgot about it.
Ever since I discovered mouse gameplay several years after, there was no going back (again, for several reasons there was a period where I played other FPS with WASD + mouse but Doom I played with the standard key mappings, don't ask me why).
In any case, because I recently set up a vanilla DOS box, I noticed that the maximum mouse sensibility selectable from the menu was not enough to achieve those extreme turning rates seen in vanilla demos, so I hacked the config file to exceed it.
It worked, but does that mean that id too used hacked default.cfg files for their built-in demos? Didn't they just think of increasing the sensitivity range in the game menu itself since they must have caught this shortcoming back in the 0.99 versions?
Or did they use other methods? (mouse driver tweaks etc.)
Last edited by Maes on 06-29-09 at 17:56
|