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Mr. Chris
The term is "prehensile"


Posts: 3519
Registered: 07-02


...made a little video with Oblige exerpts of duking it out with monsters (custom and classic), atop the usual infighting that happens.

Old Post 06-30-09 22:01 #
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Maes
I like big butts!


Posts: 7949
Registered: 07-06


I was so bored that I actually watched it.

Old Post 06-30-09 22:19 #
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purist
Forum Regular


Posts: 982
Registered: 04-04


Nice to see some custom monsters and weapons in action. I like the look of a lot of them at Realm666 but some don't play as good as they look.

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Get Hell Bent

Old Post 07-01-09 20:19 #
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Reaper978
We find his lack of rocket launcher faith disturbing


Posts: 221
Registered: 09-08


What wads are you using for this? I like the weapon animation smoothing.

Old Post 07-01-09 21:08 #
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Tuthill351
Warming Up


Posts: 15
Registered: 05-09


what source port are you using?

Old Post 07-01-09 21:22 #
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Mr. Chris
The term is "prehensile"


Posts: 3519
Registered: 07-02


@Purist: Yea, the monsters are from Realm667. I tweaked a few of the monsters' decorate files so they would work properly (or nitpicky stuff)

@Reaper978: What I used is on the "More info" section on the video page. The smoother animations mod is on Doomworld in a thread in Editing or WADs & Mods. The levels are generated by Oblige 3.41 beta, with some alterations so more textures are used (IE Ickwall)

@Tuthill351: Skulltag.

The zombieman pistol sprites are from a WAD somewhere on the archives.

Old Post 07-06-09 23:08 #
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eargosedown
Forum Regular


Posts: 733
Registered: 12-04


It was....something to keep me busy for a few seconds :P
Thanks for posting

Old Post 07-07-09 04:38 #
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