myk
volveré y seré millones

Posts: 14420
Registered: 04-02 |
You can hack the Romero head so it will not end the level, but any monsters spawners will continue producing minions after the head is dead.
If you want the player to be able to stop the boss from spawning stuff without ending the level, hack the "Demon spawner", making it shootable (and perhaps viewable) and giving it death frames. When it dies, it will stop generating monsters, because it does so only as long as frame 786, or its code pointer, is active. You can also give it a pain sequence, with a pain sound, but make sure it goes back to frame 786 after it gets hurt or it'll stop spawning stuff.
In this case, the spawner would be at once the target and the spawning point, as opposed to in the original game, where each is a separate thing.
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