myk
webbed digits

Posts: 14316
Registered: 04-02 |
Never_Again said:
Elucidation: technology is not what makes DOOM an engrossing game, which is why most ports are drifting farther and farther away from DOOM.
I agree, personally, but others also like to play with the existing code and see what they can add to it. The engines that push for advancement and the ones that port the game faithfully have been giving each other implementation feedback. Most notably, backwards compatibility with vanilla was started on an offshoot of Boom and MBF, once state of the art "new feature" engines. This community thrives best if both aspects are kept alive.
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