Airman266
Loser

Posts: 197
Registered: 08-04 |
Megalyth said:
In Ultimate Doom, probably E2M6, Halls of the Damned. The music had me unnerved to begin with, and when the brightly lit corridors gave way to the nearly pitch black wooden maze with specters around every corner, I truly felt The Fear™. I couldn't get out of there fast enough. This was, of course, my first playthrough at 12 years old.
I was pretty used to Doom's atmosphere by the time I got Doom2, so I got through mostly without a hitch. My first encounter with a revenant made me jump, due to the blood-curdling scream, but that was about it.
Doom64, on the other hand, had me genuinely scared throughout pretty much the entire game. The worst was Map13, Dark Citadel. The creepy music, pale moonlight, and baron howls echoing down the halls were truly fear-inducing at the time.
Doom3 was just... gahh... Few games have scared me as badly. I guess the worst would be the first Delta Labs level, but really, the whole game was like a literal fear-gasm.
I know that many people scoff at Doom3's scare-factor, so I guess it's just me. My involuntary ability to suspend disbelief really allows me to "get into" a game. Sure, it makes for a more immersive experience, but it has its drawbacks. :)
Good to see somebody besides me who played Doom 3 and got into it instead of spending the whole game nitpicking everything that wasn't exactly what they expected.
And Doom64, Dark Citadel, right on.
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