audiodef
Junior Member

Posts: 207
Registered: 03-10 |
I'm new to these forums (not new to DOOM, though). I hope I've posted in the correct place.
Doomsday Engine is the best DOOM engine I've used. It has ONE problem: it crashes when I try to load a saved game. I have to IDCLEV to a level I want, and of course that means starting over, ammo-wise.
It's Snowberry 1.2. Any help would be appreciated. What should I post? This is the end of doomsday.out:
DOOM 2: Hell on Earth
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Game state parameters:
P_LoadMap: "MAP20"
convertMap: Attempting conversion of "MAP20".
WadMapConverter::Convert: Attempting map conversion...
WadMapConverter::Convert: DOOM map format.
BSP_Build: Built 633 Nodes, 634 Subsectors, 3129 Segs, 1468 Vertexes
Balance +2 (l20 - r18).
Build subsector tables...
Build line tables...
convertMap: Successful.
R_InitLinks: Initializing
Map 20: Gotcha!
Author: id Software
Segmentation Violation
EDIT:
I had been using deng-1.9.0-beta6.8. On a hunch, I downloaded beta6.7 and I no longer have trouble loading saved games (although I can't go up to as high as resolution as I could in 6.8). So I call bug! What should I do to report it?
Last edited by audiodef on 03-09-10 at 14:42
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