EvilNed
Mini-Member
Posts: 77
Registered: 03-10 |
Yeah, the Secret Levels were never really that great.
I'd say Map32: "Grosse" is an excellent DM map. Played it lots of times, and is my map of choices whenever it's time for some DM.
E4M9: "Fear" is also a favourite of mine. It's hands down the best secret level in UD. It feels like a real map, unlike the other secret levels!
E1M9: "Military Base" isn't that bad either. But if someone were to release a WAD of it now, I'd brush it off. It must be the nostalgia of it being the secret level of Knee Deep that I always had trouble finding as a child.
E2M9 and E3M9 are pretty crap. They both feel very lackluster. E2M9, i mean, what's that about? It's not even a proper level, it's basicly just two rooms with Barons and Cacodemons in it. E3M9 is an interesting twist on Hell Keep but Hell Keep wasn't that great to begin with. I like some aspects of it, tho. The backtracking element of it is kinda nice, and the fact that it's the only time you face a Cyberdemon in the original Doom, apart from Tower of Babel (pre Ultimate Doom, that is).
Wolfenstein is, as someone said, pretty boring. It's just a bunch of big, boring, rectangular rooms tied in with each other. It's a remake of a Wolfenstein map, but level design wasn't really Wolfensteins strong point. Had it been the same design, but all rooms tightened by about 50% it would have been a much more fun run-through. But I remember last time I played it it was very dull just running back and forth across that very bland, and big maze of a map.
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