Maes
I like big butts!

Posts: 8660
Registered: 07-06 |
And, suprise surprise, the "remastered" Genesis/32X soundtrack sounds exactly like good old Adlib ;-)
Well, FM sound was pretty much an acquired taste, and the software didn't do it justice most of the time.
There were a handful of games with wonderful Adlib soundtracks (most Apogee shareware games, certain gems like Body Blows, Doom itself), but they were pitted vs an ocean of titles where AdLib support came almost as an afterthought, by slapping a "MIDI compatible" driver and some stock FM timbres together, resulting in cow, horse, reindeer and rabid jackal anus quality (I called that the "Lounge MIDI syndrome", because most timbres were low-volume,, flat sounding, piano and string affairs).
DOOM is pretty much the only game I know of that has a decent OPL2 soundtrack without using specialized tracker formats and without having been tracked especially for it (unlike e.g. 1869 or Body Blows) but just MIDI lumps. Its MIDI timbres for OPL2 were unusually good, and whoever is expecting the same quality on other titles such as Descent etc...just has to suck it down.
Sorry for digressing, but it seems OPL2/OPL3 have received a lot of bad rep and there are still a lot of myths and misconceptions revolving around them.
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