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Megamur
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So, if MARBFACE is the end boss from DOOM II, and MARBFAC3 is the face of a Baron, is MARBFAC2 an Arch-Vile face?

Old Post Jun 7 2011 04:54 #
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Mithran Denizen
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In my opinion, yes. Some people say it's some kind of generic 'alien demon' face though.

Old Post Jun 7 2011 04:56 #
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Megamur
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I used to think it was some sort of alien creature, too, when I wasn't very familiar with the DOOM mythos. However, it does kind of look like the face of the clay model of the Arch-Vile, and if they made one DOOM 1 texture into a DOOM II monster (Icon of Sin), it stands to reason they might have with another.

Old Post Jun 7 2011 04:59 #
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Marnetmar
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I always thought it was the Mancubus, but now that I look at it there doesn't seem to be any similarities.

Old Post Jun 7 2011 05:08 #
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Glaice
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The shape of MARBFAC2 matches with the front or diagonal front sprite of the Arch-vile's head.

Old Post Jun 7 2011 05:13 #
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Mechadon
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I've always seen it as the Archvile as well.

Old Post Jun 7 2011 05:19 #
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Technician
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Adrian, for all we know, could have had the Arch-vile concept made curring Doom's development.

Old Post Jun 7 2011 05:31 #
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yellowmadness54
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another misconception of mine, heh.

I use to think those textures symbolized the enemies coming up IE the baron one made me think I was about to fight a baron or some other "horned" demon (lost souls,cacos, demons)

and the archie one I though more alien like enemies, like arachnotrons, spider masterminds, etc.

Old Post Jun 7 2011 05:43 #
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printz
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What's interesting is that the Archvile didn't even exist when they made that texture... Or did it?

Old Post Jun 7 2011 08:41 #
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Daiyu_Xiaoxiang
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I always think that face looks like a mixed of archvile and mancubus.

Old Post Jun 7 2011 11:46 #
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Worst
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maybe it'll look more like a vile if you remove the curvy bones next to the jaw


Old Post Jun 7 2011 15:26 #
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Processingcontrol
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I don't think there's any relation; the original model doesn't look anything like the texture.

Old Post Jun 8 2011 02:37 #
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Xaser
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Looking at the two images side-by-side in Technician's post, the "curvy side-bones" are clearly visible in the actual Arch-Vile sprite -- MARBFAC2 simply can't be anything else, although for all we know id could've made the monster similar after-the-fact. ;)

Old Post Jun 8 2011 02:48 #
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Mithran Denizen
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Worst said:
maybe it'll look more like a vile if you remove the curvy bones next to the jaw

To me it looks like the in-game arch-vile sprites have those same tubular structures; the first image in Technician's post shows them, though the source model lacks them. The model does better showcase the teeth than the sprites do.

Regardless of whether Adrian had the arch-vile design concept in his head when he was making the MARBFAC2 texture, the source model was of course made by Gregor Punchatz; this might explain why MARBFAC2's features don't align with the arch-vile model as much as MARBFAC3 does with the baron model and sprites.

[edit: I guess I missed Xaser's post somehow. Whoops.]

Old Post Jun 8 2011 02:57 #
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Clonehunter
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printz said:
What's interesting is that the Archvile didn't even exist when they made that texture... Or did it?

While that's kind of like the Mancu-Balls in the Doom-SHarware, which were unused until Doom II. So was the Mancubus riginally going to be in Doom?

I always imagined this texture though to be a Chaingunner head, mainly because of the fat looking jaw. I never saw spaces between those lines on the side of it's mouth.

Old Post Jun 8 2011 22:13 #
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Reaper978
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That "generic alien" marble relief always gave me the impression of Cthulhu.

Old Post Jun 11 2011 04:42 #
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Technician
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God, I wish Adrian gave interviews.

Old Post Jun 11 2011 05:03 #
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Fuchsia tude
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If anyone's still wondering, Romero confirmed

Old Post Dec 18 2013 18:21 #
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mallo
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Well, it quite fits...

Old Post Dec 18 2013 20:15 #
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Eris Falling
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http://1.bp.blogspot.com/_jWNhyMUpj..._of_balhoon.jpg

I'm beginning to think someone at Doctor Who is an Arch-Vile fan

Old Post Dec 18 2013 20:23 #
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mallo
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Eris Falling said:
http://1.bp.blogspot.com/_jWNhyMUpj..._of_balhoon.jpg

I'm beginning to think someone at Doctor Who is an Arch-Vile fan

Arch-Vile and Mancubus fan

Old Post Dec 18 2013 20:58 #
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Zed
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mallo said:
Arch-Vile and Mancubus fan

It's like if the Manc and the Archie had a baby.

Old Post Dec 18 2013 21:03 #
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William Blazkowicz
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Technician said:


Adrian, for all we know, could have had the Arch-vile concept made curring Doom's development.

The only similarities I see are those 2 jaw bones (?) arching out from the sides of the jaw.

Old Post Dec 18 2013 21:20 #
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Eris Falling
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Extremely low resolutions will do that. The sprite head is like 13 pixels wide, whereas the MARBFACE version is probably closer to about 80. You can see where the eye area is; the colour gets much darker. It's definitely the same face

Old Post Dec 18 2013 21:28 #
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Inkie
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What is that thing that is it's 'mouth'?

Old Post Dec 18 2013 21:40 #
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Cell
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For a long time, I've always thought MARBFAC2 has a creepy smile, but now I clearly see that it's pure hatred.

Old Post Dec 18 2013 21:46 #
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Crasger
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The Vile's sprites kind of look like they're smiling in a sinister way.
In a sort-of related note:
Has anyone made an HD remake of Doom that's faithful to the original designs?

Also, I like to think that the Viles had a really high position up the monster heirarchy.

Old Post Dec 18 2013 23:47 #
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Avoozl
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Worst said:
maybe it'll look more like a vile if you remove the curvy bones next to the jaw

Not really, you have to remember though the smaller the sprites the less detailed it appears to be.

Old Post Dec 19 2013 01:33 #
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Crasger
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I'm guessing the MARBFACE textures are for the Monsters who are REALLY up the ladder of Hell's social heirarchy.

Baron, IoS and Arch-Vile. All monsters that can easily kill you.

Old Post Dec 19 2013 02:51 #
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Technician
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Well this mystery has been put to rest.

Old Post Dec 19 2013 03:04 #
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