GoatLord
Senior Member

Posts: 1414
Registered: 07-02 |
NiuHaka said:
Sketchup doesn't allow you to manipulate the UVs? If it does you should learn how. When I first started UV mapping at school and work I hated it but once I figured it out it became quite fun. Once you do figure it out texturing becomes more fun and easier because you've got your guidelines set for you... of course i'm thinking about it from a maya standpoint which could be an entirely different experience.
It appears that Sketchup does have such a feature but it's very confusing to me, probably not as intuitive as Maya's, I'm sure. I do little tests and even with texture projection, it's extremely difficult to say, map something as simple as a cylinder. If I can figure it out, maybe I will texturize everything, although it would take awhile to create all the custom textures.
Also, to Cell, thanks for the comment. When you zoom in on that intermission graphic, the buildings almost become abstract sets of multi-colored squares. This gives me a lot of room to be creative, to imagine the specific details on those buildings. It's especially exciting to be able to rotate all the way around the building, and see them from behind.
|