General Rainbow Bacon
may have been DoomHero85 at some point
Posts: 1951
Registered: 01-10 |
Hey, just checked out the new demo. Nice adding the Mutant.
Okay, a few things.
Get rid of all the heavy metal midis: Slayer, Iron Maiden, though I love the bands, their music does not work in a game. Go to vgmusic.com and choose music from there.
Also, A few things I would like to see.
For Monsters:
More monsters per battle, if you can get up to maybe 6 enemies in a battle that would be good. Also, make the demon in the corner stronger, he seems to be a sub-boss kind of monster and should be strengthened as such. Make him deeper red and have 2 other "lesser" demons with him, and make the lesser ones normal monsters that can be encountered anywhere.
For Weapons:
+1 Shotgun, name it +1 SG, add +1 to damage and attack bonus
Super Shotgun: SSG, stats should be a good deal higher than the regular obviously.
Maybe a +2 shotgun later: something that can be found in the dungeon in a "chest", maybe make computer panels what chests are in this.
Maybe one more normal monster that you can encounter in the hangar, let's say maybe another type of zombie.
Consider making an actual boss for this demo too. Maybe a taller, fiercer looking super-imp. His stats should be maybe: 400 HP, 4 different attacks he can do: double claw, fireball, poison spit, dark claw (2x damage double claw, but he can only do it after he reaches 200 hp or less).
Add the possibility for critical hits too. I'd say 2% chance for 3x damage.
No vehicles yet. They shouldn't come in until around 1/3 the way through the game. But when you add them, add starbase cruisers: basically cars; Battleships; for water navigation, and possibly the F-666, for flying to high places on the world map.
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