st.alfonzo
Broadcaster
Posts: 677
Registered: 01-10 |
I don't think I've ever skipped a map in any IWAD or PWAD during a regular run regardless of how bad it is, but I certainly have a list of most hated maps. Though hate's a very strong word:
e2m9 - The concept works for a secret level, but the design is pretty woeful.
e3m1 - Scrapheap worthy. Fisting demons in tunnels? Not my cup of tea, Winston. m9, by contrast, is laudable!
e3m8 - Self-explanatory.
e4m3 - It gets points for being open plan like e3m6, but its monothematic tendencies and stairway/hallway obsession make it all too mundane for my liking.
e4m7 - The optional areas are somewhat worthwhile, but the design is fairly poor, and it doesn't stand up in the m7 slot.
map03 - It might be all that metal and brown, but I always seem to hit a wall of depression whenever I enter this map. The music doesn't help all that much either.
map12 - Flat.
map15 - Flattest. But with added hellslime.
map16 - This map takes the e3m6 design and makes an even poorer job of it; an impressive feat considering the lessons they - sorry - he, could have learnt between maps.
map21 - Nirvana!
map27 - Library and corpse chamber aside, this one is fairly ordinary.
map30 - The appearance and wakeup sound still give me the creeps (Requiem map23), but the level and monster concept leave me feeling cheated and frustrated.
map31 - It might appeal to some as a secret level sure, but not this cat, Jack.
map32 - Same deal. e3m9 made for a far superior encounter and threw a level in to boot, but this is pure, unadulterated letdown.
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