GoatLord
Senior Member

Posts: 1414
Registered: 07-02 |
You forgot to mention that mancubuses (mancubi?) only appear in like one or two maps, there's only one cybie, and no spider mastermind, even though he's one of the enemies that appears at the very end, where you can go through all the enemies with the Icon of Sin background.
I've thought about this a lot myself. Ultra Violence plays more like Hurt Me Plenty. I used to think that the change in monster placement was an attempt to make the game easier, since you can only save between maps, and only via password, but the "cameos" by the mancubi and barons are unacceptable.
However, the archvile was removed because it has a lot of frames of animation and therefore would have taken up too much memory. Perhaps the mancubus, which has more walking frames and is a fairly large sprite, had a similar issue, and only a few of them could appear in the game. The barons have the same amount of frames as the hell knights, though. I don't know. Let's get to the bottom of this!
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