Xeros612
Forum Regular

Posts: 979
Registered: 10-10 |
Pirx said:
btw, i'm planning to replace it with a 30" 2560x1600 next year ;)
And I'm hoping you've got something with a higher graphical fidelity than Doom to take advantage of such a resolution. :P
IWADS: Chocolate doom.|
Multiplayer: Skulltag.*
Everything else: GZDoom.*
| = 1280x960, mouseturn on, novert, fixed aspect ratio, bassmidi sound.
* = 1280x720(recording) or 1280x1024, OpenGL, generally maxed settings(not difficult at all unless you're the average minecrafter playing games on a toaster), some lighting settings I can't remember, contrast.wad(....FUCK! I lost the good version of it on the laptop HDD when it crashed), full mouselook + crosshair, no autoaim, and jump/crouch dependent on server controls or whether or not I feel like using them.
EDIT: On the off-chance that I do take the time for /newstuff reviewing, same settings as GZDoom EXCEPT disabling jump/crouch/vertical mouselook, crosshair, enabling autoaim, and setting "compatibility mode" to Doom-strict.
Last edited by Xeros612 on 09-23-11 at 04:10
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