b0rsuk
Junior Member
Posts: 104
Registered: 05-10 |
Heretic
Is very fun to play. Feels like reskinned DooM and actions is fast and furious. Better balance than in DooM. Tome of Power is the best implementation of Quad Damage, and the thing most people love in this game. Levels are often non-linear, and as stated design is very good. It has some nice touches like always the same order of doors: Yellow, Green, Blue. When you find a key you always know where to go. It is a bit corny, though.
Do yourself a favor and play on the hardest difficulty. It's much more fair than DooM, monsters don't respawn and you can actually complete on the first playthrough. Monsters can otherwise be a bit too easy.
Hexen
I have a soft spot for this game. First, the flaws:
- very low enemy variance, even in power (most take 2-3 axe hits)
- extremely linear, the first heavily scripted FPS. You can finish any DooM or Heretic level starting with "idclev" cheat and no weapons. Some Hexen levels are impossible (no connection) or extremely hard this way.
- almost no secrets. Instead, secret switches are required for progress, which manages to make secret hunting not fun. You can get stuck and frustrated.
- many traps of the "haha, you die !" variety, trial and error, no warning.
- bad balance, particularly cleric's ultimate weapon and mage's weapons. Cleric's first weapon is pathetic.
The good parts:
- Amazing atmosphere, theme not story
- Presentation, graphics and sounds probably best among DooM engine games
- doesn't feel like reskinned DooM, it's its own thing
- enemies have very interesting special abilities
- levels play bad, but look amazing.
- great looking weapons
- playing as Warrior is unlike any other FPS experience I had, you don't have a ranged weapon for a looong time.
If you like Hexen, check out my Vavoom gameplay mod for it. It has balance fixes and cool ideas (Wraithverge reduces monsters to 1 HP instead of killing, Bloodscourge projectiles guarranteed to pick separate targets, +50% Frost Shards damage, weak Sapphire Wand, Stalkers hold you in place until you hit them - currently punishingly hard, flamethrower afrits with flames gliding on surfaces...and more). It is a work in progress - or rather a nearly dead project. If you want to try it, PM me and I'll re-upload it.
http://vavoom-engine.com/forums/vie...php?f=10&t=3384
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