Mithran Denizen
Senior Member

Posts: 1093
Registered: 05-10 |
It depends largely on the available equipment and on monster placement, I'd say.
Unless you're fighting in very restricted quarters, it's possible to dodge a cyberdemon's attacks and avoid taking damage indefinitely. With the spider, you either have to lock it into a pain state or take cover to reliably avoid the hitscans for any extended period. That's mostly irrelevant if you can just run up and BFG the spiderdemon, but if it's shooting at you from too far away to make proper use of the BFG, or if you only have a rocket launcher or whatever, it can make a big difference.
The cyberdemon's attack is more avoidable, but can often end you in a single shot if you fuck up, rather than gradually (but unavoidably) chipping away at your health. Similarly, a blur sphere provides valuable protection against a spiderdemon's attack, but it actually makes the cyberdemon's rockets harder to dodge.
In most "typical" cases, though, I'd be less concerned about facing a spider, since they're weaker and more easily provoked into infighting. I can't recall seeing many maps that use them in situations which play upon their strengths, either.
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