Cacodemon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > No auto-aim after a distance. Why?
Pages (2): « 1 [2]  
Author
All times are GMT. The time now is 21:58. Post New Thread    Post A Reply
The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4449
Registered: 03-02



printz said:
Yes, but the chaingun is not exactly a sniper rifle, even if it's accurate. I don't need it to be upgraded like that by the engine. I'm perfectly OK with its limited range. If the mod used new hitscan weapons meant for long distances, then yes, the range upgrade would have been welcome. But otherwise, what it does is modify game behavior without user's input.


Not really, as you can still use autoaim with a distance of 2048 if you so desire.

Old Post 11-06-11 02:50 #
The Ultimate DooMer is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
killer2
Member


Posts: 514
Registered: 02-10



Gez said:
I really can't believe people are seriously whining about that. As if it is an important part of Doom's gameplay to fire shots at very distant monsters and happily notice that the bullets, indeed, do very well vanish entirely as is good and proper.

I mean, most Doom maps don't feature areas large enough for it to be noticed at all. With the advent of limit-removing ports, however, such maps started to appear. One day, someone noticed that the bullets didn't connect on some map and thought it was a bug, the range was increased as a result. Ten years later, people are considering it a bug that the bullets do not vanish.

Well, if a longer range does detract from your enjoyment of the game, it's a good thing there are other ports that didn't change this value. You can try using them.


Haters are always gonna find something to whine about, no matter how unimportant or obscure that thing is.

Old Post 11-06-11 09:13 #
killer2 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 21:58. Post New Thread    Post A Reply
Pages (2): « 1 [2]  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > No auto-aim after a distance. Why?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory