Maes
I like big butts!

Posts: 8662
Registered: 07-06 |
I am always surprised at the amount of people who believe that it's trivial to emulate just about anything on a low-end ARM (<100 MHz) or a FPGA in real-time and at a reasonable cost. E.g. FireCore? Emulated on ARM! NES-on-a-chip? Emulated on ARM! PSX hardware? Emulated on an ARM! GBC on GBA? Emulated on....hmm...NOT! (with a Borat accent).
In reality, the (old, uncrippled) PS2 actually includes an entire replica of the PSX hardware, as the GBA includes a complete replica/clone of the GBC circuitry. The FireCore actually IS a 68000 core with some replica Mega Drive parts on-a-chip, the NES-on-a-chip is exactly what it says on the tin (well..provided it's not under the form of a blob chip ;-) etc.
"BUT MEAS, L0L, THERE'S STUFF LIKE THE G2PX THAT RUNZ LUNIX AND HAS AN ARM @ 533 mhZ AND EMUALTES EVERYTHNG JUST FINE AND COSTS ONLY $150! UR WRONG LOL"
$150 is A LOT when you check out how much a dedicated NOAC or FireCore "Mega Drive" cost, even when they are built-in a portable console with a reasonable 3" color screen, such as the Portable Dream Console or the Gameking III ;-)
When someone can produce a G2PX-like console at a price point well under $50, then we're talking. Availability is also another sore point: the GP2X is somewhat of an exotic device, normally not found in retail outlets around the world, except in its native South Korea, while dedicated consoles (including NOAC and FireCore clones) can be found even on the streets of third world shitholes.
Last edited by Maes on 01-26-12 at 12:06
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