40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.

Posts: 5065
Registered: 08-07 |
-More than 9 levels per episode
-Machine gun (because the chaingun probably would have been faster if the machine gun fired at the current chainguns rate)
-Ejecting shell cases
-Lives system, but only if you could modify the number of lives in the options or even a dehacked patch.
-Full Rotations for the player sprite
-Flying Imps talked about in the Doom Bible. Doom's lacking in flying monsters.
-Thing decorations such as dangling wires, Tables, Cranes, etc.
-Sounds for bullets making contact, and footstep sounds, (preferably with splashing sounds for liquids as well)
-Recoil for weapons (only if it was done the way Doom64 did)
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