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Glaice
formerly Mr. Chris


Posts: 4848
Registered: 07-02


Too young to die.

I wonder what the cause of death was?

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Old Post 07-15-12 19:03 #
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Archvile78
Member


Posts: 609
Registered: 02-08


Awful news, RIP.

Old Post 07-15-12 19:58 #
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fx02
Mini-Member


Posts: 90
Registered: 01-04


Hope you had good time playing and maping Doom while you were with us. When I first played that egyptian map I hated it, but today it's one of my favorite for Coop. Thank you for that. RIP.

Old Post 07-15-12 20:46 #
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Mogul
Senior Member


Posts: 1753
Registered: 01-01


Insanely talented mapper. I am sorry to see him go. Condolences to Andy and everyone else here who knew him personally. Time helps.

Old Post 07-15-12 20:58 #
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Mechadon
Senior Member


Posts: 2190
Registered: 12-06


Oh man, terrible news :(. RIP

Old Post 07-15-12 22:08 #
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Archy
Forum Regular


Posts: 672
Registered: 11-09


MAP09: "Castle Gardens" was a fantastic map, one of my all time favorites.

I never spoke a word to Kim Malde, but I am quite saddened by this. Two in a month, what's next?

Last edited by Archy on 07-15-12 at 23:07

Old Post 07-15-12 22:35 #
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Use3D
Forum Legend


Posts: 4713
Registered: 04-02


This is horrible, wish that I had got to know him. Peace to his friends and family.

Old Post 07-15-12 22:41 #
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DeathevokatioN
Forum Staple


Posts: 2523
Registered: 03-10


This is terrible news...

Rest in peace Kim and condolences to your family and friends, all your creations for Alien Vendetta are absolute masterpieces and each one was very special in it's own way. Your work has been no doubt one of the biggest if not biggest influence to me, and in my personal Doom editing I've designed many areas that are directly inspired by your work.

Thank you for everything you've done.

Old Post 07-15-12 22:57 #
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jute
My avatar grips his belt rather tightly.


Posts: 1390
Registered: 03-03


I remember the awe I felt playing AV20 as a kid. RIP. I hope that city map is released at some point.

Old Post 07-15-12 23:37 #
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Megalyth
I embrace change


Posts: 666
Registered: 05-00


It's always sad to lose anybody, let alone a fellow Doomer. I didn't know Kim personally, but I recognized the name immediately from having played his maps.

RIP

Old Post 07-15-12 23:40 #
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baronofheck82
Member


Posts: 332
Registered: 02-10


This is terribly sad news. I've played (or attempted to play) all the way through AV map20 on Ultra Violence more times than I can count, and to find out that the mapper that made this masterpiece of a level is gone...damn, man. Just....damn.
How old was he? Not being morbid, but just curiosity here. I'm guessing surely no older than 30.

Old Post 07-16-12 01:44 #
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KiiiYiiiKiiiA
Senior Member


Posts: 1390
Registered: 04-11


This is very sad news. Kim's mapping was a massive source of inspiration for me. One of the great pioneers of Doom mapping. I didn't know him personally, but his reputation thoroughly precedes him. His maps were epic and groundbreaking. (Though I respectfully will point out that Map 11 of AV was not actually by Kim, as suggested by several on this thread, but by Martin Aalen Hunsager.)

Rest in Peace Kim. Thanks for such remarkable creativity. I would have loved to play that ZDoom map you were working on.

Old Post 07-16-12 02:06 #
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Snakes
Senior Member


Posts: 2356
Registered: 09-09



KiiiYiiiKiiiA said:
(Though I respectfully will point out that Map 11 of AV was not actually by Kim, as suggested by several on this thread, but by Martin Aalen Hunsager.)

That's a mistake on my part. I had Map10's mapslot mixed up in my head, though I assure you I was thinking of Toxic Touch on account of AV's intermission pic.

Old Post 07-16-12 02:30 #
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Vorpal
Member


Posts: 351
Registered: 08-00


I felt that Esa's "Shrine" was sort of a direct reaction to Kim's "Misri Halek", which pisses me off that we now have neither of these talents.

But, as zokum said, we have the legacy of the man and we can enjoy it whenever we want, which is really awesome... they're not behind glass at a museum or something, they are on our damn harddrives and we can visit them all day long!

His talent moved us, which is more than most humans achieve. Personally, Toxic Touch was a moment that fundamentally changed the way I went about my own mapping. The way it had this feeling of being clawed out of a mountain side, this oppresive feeling of weight over your head... it made me stop thinking about textures as "wallpaper", and try and be more aware of three dimensional spaces.

I like many others, would love to see any more works he had lying around, but I understand if these get sortof "locked away" (I remember Kim being rather reluctant to show anything in an unfinished state).

Old Post 07-16-12 03:07 #
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Pure Hellspawn
Forum Regular


Posts: 833
Registered: 01-05


This was one of my favorite maps, if not my favorite in Alien Vendetta, which was a legendary Megawad. It alone, in my opinion (as well as many other people) think that this map alone is worthy of a Cacoward.I remember the first time I played the map it took me somewhere between 45 mins and an hr to beat which was well worth it.

Rest In Peace, Kim.

P.S: By any chance, is there a Doomer's version of heaven?

Old Post 07-16-12 03:24 #
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schwerpunk
Senior Member


Posts: 2048
Registered: 05-12


Paying my respects, as a new member to the Doom community. I've unknowingly enjoyed Mutator's work over the years, but never payed attention to the names behind the games until recently.

Reading over this thread has really impressed upon me what a great loss this is to the community, and how sad it is for newer Doomers just learning mapping, and looking for role models.

I can't imagine how gutting this must be for the older Doomers.

Sleep well, Kim Malde.

Old Post 07-16-12 03:38 #
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Joshy
Forum Regular


Posts: 975
Registered: 07-08


This is sad news; his maps were definitely influential when I started mapping. Doom in peace.

Old Post 07-16-12 07:23 #
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jerrysheppy
Junior Member


Posts: 169
Registered: 03-09


This is horrible. I didn't know him or talk to him ever but Misri Halek impressed me to the core, even out of all the maps in that legendary megawad.

If I can go to my grave with some creation of mine (likely not a Doom map, mind you) having been such state of the art and having brought enjoyment to as many people, I will be happy.

Old Post 07-16-12 07:56 #
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Mr. Freeze
etc.


Posts: 1791
Registered: 06-09


This is awful news. RIP man, you were an amazing mapper. Time to fire up AV again.

Old Post 07-16-12 15:01 #
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Mordeth
Administrator


Posts: 1983
Registered: 05-00


Horrible news; my condolences to his family, friends and loved ones :/

Old Post 07-16-12 18:24 #
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Andy Johnsen
Junior Member


Posts: 138
Registered: 09-00


Thank you to everyone who offered their condolences and took time to post something in this thread, its heartwarming to see that he inspired alot of people with his work for this old brilliant game, and I'll pass this on to his family.

I attended his funeral today, together with the entire squad of local Norwegian doomers, friends and family. It was a worthy closure to someone we'll miss enormously, and I hope his family find comfort and peace in it, too.

We'll throw an oldschool lan in his memmory the comming friday and play through Alien Vendetta, with focus on the maps he made. It will probably be the first local doom related lan in 18 years without him, but he'll be with us in spirit all night.

Last edited by Andy Johnsen on 07-17-12 at 18:23

Old Post 07-17-12 17:31 #
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TimeOfDeath
Forum Regular


Posts: 2679
Registered: 06-06


I agree, his av maps are great and map20 is unforgettable. Did he release any other maps outside of av?

Old Post 07-17-12 18:04 #
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bartwart
Junior Member


Posts: 220
Registered: 12-03


Terrible news. The Egyptian level in AV is breath taking. Clearly, he was a creative genus.

Old Post 07-17-12 20:24 #
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esselfortium
A Major Doomworld Concern


Posts: 6514
Registered: 01-02


He did "Faith Erebus" in Crucified Dreams. Beyond that, I'm not sure.

Old Post 07-17-12 20:24 #
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Platinum Shell
Forum Regular


Posts: 782
Registered: 08-11


Though I do not know him, I will most certainly pay my respects.

R.I.P. May he rest in a better place.


But yes, what is up with all of these Doomers dying recently? Christ. Some spontaneous chain of bad luck? It's sad, as the heart of the Doom community is pretty intertwined, almost like an internet family, if you will.

Old Post 07-17-12 23:50 #
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walter confalonieri
Senior Member


Posts: 2064
Registered: 07-09


RIP

Old Post 07-18-12 01:43 #
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BahdKo
Mini-Member


Posts: 75
Registered: 07-00


http://www.doom2.net/mutator/

Old Post 07-19-12 03:03 #
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Doom Dude
Senior Member


Posts: 1339
Registered: 12-00


This is sad news indeed. RIP Kim and condolences to his family and friends and loved ones.

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Old Post 07-19-12 09:26 #
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Mike.Reiner
Senior Member


Posts: 1173
Registered: 01-05


Nothing to say that hasn't been said, but eh.

I was blown away when I first played Alien Vendetta in general, and much more so when I finally reached Map 20.. 13 years old, 2003, and just barely after learning about pwads I was hit with some of the best levels you can play for Doom, mind blowing stuff to me, and Kim played a huge role in that.

Rest in peace, I never knew you or had an effect on you, but you sure as hell had one on me.

Old Post 07-20-12 08:04 #
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Doom Marine
took his ball and went home


Posts: 1655
Registered: 09-03


I owe him for playing his maps and learning that much from it. One of the greatest mappers of all time. RIP Kim.

Old Post 07-20-12 08:15 #
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