DeathevokatioN
Forum Staple
Posts: 2324
Registered: 03-10 |
Snakes said:
Mix it up. You have dropping floors, doors, raising and crushing ceilings, teleports, insta-move sectors (used with restraint), monsters rising from liquids, damaging sectors, and hundreds of combinations therein (UAC Ultra is a good example of this). I try to vary not only what traps I use, but how often I use them. UR's second episode is far less trap-oriented and more about tense, map-long battles.
Seriously, this keeps things interesting.
Totally agree. If only Doomworld had a "like" button. :P
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