bimlanders
Junior Member
Posts: 184
Registered: 06-09 |
Episode 4 needed more NEW about it (how is that for English?) What I don't like about the episode as it stands: there's no linear difficulty progression. Sure, the first map is short, but it's very hard on UV, and then map two is one of the most difficult maps ever in an iwad. When I first played through those two maps, I assumed the whole set was going to be like this, and then it got boring and easy, save for one more hard map. Plus, being an official release, why could there not have been something in the way of new content, be it a weapon, a couple of monsters, or maybe a new boss? How about new music? No? New sky... okay, not good enough.
In the end I'm grateful for the new content, so I have more to play. But this was not something that id felt was a priority to make especially good. I read a John Carmack interview where he pretty said that they didn't care.
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