schwerpunk
Senior Member

Posts: 1229
Registered: 05-12 |
I actually like the 'gritty' look in games other than Doom. For me, it has nothing very little to do with authenticity or nostalgia. And it isn't just VGA:
For instance, in my recent playthroughs of Black Mesa (free Source engine remake (recommended)), Amnesia: the Dark Descent, and STALKER, I turned the resolution down nigh as low as it would go. Then tweaked the other display settings to preference (I found that adding lots of ambient occlusion enhanced the obscured, dark look). STALKER in particular looks amazing when toned-down... In comparison, I went over to my friend's to play it on his triple-monitor, dual-GFX, octo-CPU system, and yeah, it looked incredible! But it wasn't scary anymore. Everything was too crisp, in a way that actually made it look more artificial than my humble setup at home.
Even when Half-Life 1 and STALKER first came out, I played them on higher settings than that, but recently I've found myself enjoying lower resolutions when gaming. I find it more immersive, not being able to see everything crystally-clear. It forces my eyes to fill in some of the missing details with my imagination, and that's my excuse for why I think certain games actually look better at lower resolutions: at very low resolutions, with lots of aliasing, you don't notice things like polygons and textures so much, and you're free to just play and enjoy.
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