CorSair
Member
Posts: 265
Registered: 11-12 |
I have a small conflict with the way Doom engine works in map, due to limitations to 3D, compared to, say... Quake 3. Yes, you can almost create anything cool with the NetRadiant, but on the other hand... I like Doom mapping, because it has its challenges. And yet, you can create awesome maps. Few that came instantly to my mind are Deus Vult 2, Hell Ground and most recent I played, Putrifier. So limited, yet, you can make look it like... Bleh, no word to describe. Someone insert the word. :P
And overall for reason why I like to map, be it Doom Builder or Radiant, is because I want to create stuff for other to enjoy, and to increase my skills or learn something new. If I learn new tricks, and people give constructive criticism how I could improve or what to fix, and maybe even one word of praise, then there is nothing more to ask for. I would be more than content. If people don't like it, and I can't fix errors in my creation, it would shake my world down a bit... The feeling of being useless... Probably most hated thing I don't want to fill me in.
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