Lightning Hunter
Ashamed Promoter

Posts: 99
Registered: 06-02 |
So, I'm sure this has been talked about before in the history of DoomWorld, but who else agrees that the Invisibility is by far the most useless item in Doom, and quite possibly all the old ID games? The projectiles are already super easy to dodge, so what does the invisibility do? It makes you dodge INTO the projectiles. Killing a Baron in close quarters is far worse with invisibility on. Without invisibility, you can dodge a Baron's projectiles only several feet away, by predicting when he will throw it and strafe to the side accordingly. With invisibility, you end up dodging straight into the projectile when he tricks you by throwing it sideways - into your dodging path. I find myself getting hit more often with invisibility when I get tricked by monsters throwing fireballs into my dodge path.
The only time invisibility is EVER useful is when you encounter a group of Chaingunners or Shotun guys. With their instant-hit weapons, they miss instead of being 100% accurate. I've only run into this scenario maybe twice in my Dooming history. Most mappers tend to place the Invisibility near Barons and bosses, where it is absolutely useless. I mean seriously, we don't need the Cyberdemon shooting missiles wildly in all directions. I find myself leaving this powerup behind to collect dust, only grabbing it at the end to get 100% on the stats. There is nothing more insulting than finding an invisibility in an ultra hidden secret place. They may as well place a pile of dog crap in there as a reward instead. It is almost as bad as the poison Mushroom found in the Mario Bros special levels that kills you.
http://www.youtube.com/watch?v=_ujezYyq0r4
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