Well, here comes an essay about how I became a doomer. I already posted this about two or three times before, but this one is the most detailed one.
I started playing Doom on my Xbox (original) in 2006/2007 when I was 12/13. One day, I was looking for some games to play since my Xbox has emulators with large amounts of games integrated to it. Its emulators are NES, SNES, SEGA Genesis/32X, and N64. That same day, when I was browsing my SNES game library, I stumbled upon Doom. I gave it a try. It turned out to be the same game I never figured out to play as a kid on PC because I did not know how to open the doors (silly me).
After I figured out how to play it, I fell in love with its graphics, being impressed that it was a SNES game. I wondered why did I never cared too much about it as a kid, since it's a hell of a game. However, I had trouble playing it. It was hard for me, even on the easiest skill level, and the Shores of Hell can only be played on Hurt Me Plenty or higher, and Inferno on Ultra-Violence and Nightmare. Weeks later, I found Doom on the SEGA Genesis and N64 emulators. I liked how the game performed, sounded (SFXs), and looked better (less choppy graphics with higher frames per second) on the 32X port than how it did on the SNES one, despite I thought the music sounded terrible, its levels' walls had less texture choices (although the ceiling and floor were textured unlike the SNES port), and several levels were also missing (although it did have a couple ones that were missing on the SNES port). I disliked the N64 port back then, mainly because it was so different than the other ones, but nowadays I like it for that same reason. I did not know English that well back then (Spanish speaker, Costa Rican) so I didn't understand the text screens and messages.
Later on, in early 2008, I got Doom (replaced it with The Ultimate Doom afterwards), Doom II, and Final Doom on my stepdad's PC. By this point, I knew English better than before, so I knew what was the story about, and what the messages said. I ran it with DOSBox. When I got my laptop for the 2008 Christmas, I started playing both Dooms with source ports. I started with Skulltag when I downloaded it to play a Super Mario sprite and sound mod. Then I switched to Doomsday/jDoom for a time. I loved its graphics, but after a while, I became more interested on gameplay than graphics, so I switched back to Skulltag. I began downloading more mods, including Insanity Doom (randomizer) by Jimmy91, which was my favorite, and I played it for years. Some other mods were not supported by Skulltag because it was not as updated as ZDoom and GZDoom, so I got those two ports. Since my laptop was low-end, I played with ZDoom for performance on detailed maps, and GZDoom for graphics on less detailed ones. Insanity Doom only worked in Skulltag, so I wanted a mod similar to it. I got Scaliano's 667 Shuffle. In mid 2012, after giving away my laptop to my sister-in-law (she needed it), I bought a gaming PC later that year, and stuck to GZDoom only because it handles the graphics very well with nice performance. After playing with Scaliano's 667 Shuffle for a year, I decided to stick with Brutal Doom.
Happy 20th birthday, Doom.