Weird impy thing
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Doom Out on Commodore VIC-20
Pages (2): « 1 [2]  
Author
All times are GMT. The time now is 02:07. Post New Thread    Post A Reply
William Blazkowicz
Junior Member


Posts: 173
Registered: 12-13



DeXiaZ said:
Out of our view. It's better, because with weapon "sprite" you can't see anything right in front of you.

Maybe the creator(s) could have put the weapon in that huge, black, empty area taking up about 40% of the screen? It's no big deal tho, really.

Old Post Jan 5 2014 17:28 #
William Blazkowicz is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
GreyGhost
I have a custom title now!


Posts: 9341
Registered: 01-08



William Blazkowicz said:
that huge, black, empty area taking up about 40% of the screen

You mean the floor? Rendering flats would probably have slowed the frame rate even further, assuming there's RAM available for the task.

Old Post Jan 6 2014 00:05 #
GreyGhost is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 02:07. Post New Thread    Post A Reply
Pages (2): « 1 [2]  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Doom Out on Commodore VIC-20

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.