Doom Comic
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Doom Year Resolutions 2014
Pages (3): « 1 [2] 3 »  
Author
All times are GMT. The time now is 09:44. Post New Thread    Post A Reply
mrthejoshmon
Senior Member


Posts: 1809
Registered: 12-12


Complete all 30 maps of my "Thy PrBoom Maps" Megawad and they have to be in a playable, non-rushed standard that doesn't make me look lazy...

That and get a life.

Old Post Jan 1 2014 00:14 #
mrthejoshmon is offline Twitter account Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
scalliano
This door is opened elsewhere...


Posts: 1298
Registered: 08-09


Firstly, to finish ToPII

Secondly, to begin my next project in earnest.

Old Post Jan 1 2014 02:40 #
scalliano is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
schwerpunk
Senior Member


Posts: 2114
Registered: 05-12


I'm going to focus on learning some visual basic, among other languages, this year. So after over a year of straight vanilla-mapping, my goal is now to make one UDMF map that isn't horribly bloated with useless scripts.

Also it should play well. Really, if I can make one or two good maps this coming year, I'll be very happy. :)

Old Post Jan 1 2014 02:54 #
schwerpunk is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Salahmander2
Member


Posts: 362
Registered: 04-13


First resolution: To get Echoes of Hell working with at least the resources and DECORATE sorted.

Second Resolution: Play a lot more Doom.

I can proudly say those are very realistic goals.

Old Post Jan 1 2014 04:06 #
Salahmander2 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
ArmouredBlood
Senior Member


Posts: 1999
Registered: 05-09


Work on and hopefully complete ngm2 (definitely will if I go roughly a map a week). Put in a map for sf2014. Experiment with texture editing (probably nothing will come of this). Experiment with invis and infighting.

I think that's plenty.

Old Post Jan 1 2014 05:05 #
ArmouredBlood is online now Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kaiser
Doom64 Guru


Posts: 2899
Registered: 08-00


My new year resolution is to become more active in the Doom community again and hopefully return to my roots from my 2003~2005 years.

Old Post Jan 1 2014 08:35 #
Kaiser is offline Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Memfis
Honestly, semen doesn't taste that bad.


Posts: 7112
Registered: 04-07



esselfortium said:
My Doom resolutions for 2014 are 320x200 and 1280x800. Windowed.

Old Post Jan 1 2014 08:38 #
Memfis is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
William Blazkowicz
Junior Member


Posts: 173
Registered: 12-13


To finish No Rest for the Living on "I'm Too Young to Die". (Yes, I am THAT bad at No Rest for the Living.)

Old Post Jan 1 2014 09:40 #
William Blazkowicz is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
darkreaver
Senior Member


Posts: 2029
Registered: 05-08


Get the motivation (and time) to finish my wip maps, and retire from Doom.

Old Post Jan 1 2014 11:44 #
darkreaver is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
exl
Personal Test Dummy


Posts: 593
Registered: 05-02


Play more Doom maps. Finish DOP 3. Finish that Doom bot pathfinding and AI project.

Old Post Jan 1 2014 12:35 #
exl is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
purist
Senior Member


Posts: 2375
Registered: 04-04


Resist the temptation to commit to community projects so I can work on my own project

Learn to map faster

Be more involved with the DWMW Club again

Old Post Jan 1 2014 12:59 #
purist is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Patrol1985
Forum Regular


Posts: 804
Registered: 07-13


Spam enough posts on this forum to set my own custom avatar...

...actually I'm joking...

...actually I'm not...

Old Post Jan 1 2014 14:16 #
Patrol1985 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
TimeOfDeath
Forum Regular


Posts: 2878
Registered: 06-06



darkreaver said:
retire from Doom.

Noooooooo!

Old Post Jan 1 2014 14:17 #
TimeOfDeath is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kotzugi
Member


Posts: 396
Registered: 08-13



Patrol1985 said:
Spam enough posts on this forum to set my own custom avatar...

Wait, is that how it actually works?

Edit: Never mind, found the FAQ.

"When you reach 250 posts, you will be able to upload your own custom avatar"

Old Post Jan 1 2014 14:25 #
Kotzugi is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Patrol1985
Forum Regular


Posts: 804
Registered: 07-13



Kotzugi said:
Wait, is that how it actually works?

I will count teaching you this lesson as my "good deed for the new year" :P

Old Post Jan 1 2014 14:31 #
Patrol1985 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
129thVisplane
Mini-Member


Posts: 65
Registered: 05-13


To actually make a map with decent gameplay and without a single crate. Not even a single 16x16 crate in an inaccessible area.

And to stop being scared of multiplayer.

Old Post Jan 1 2014 14:38 #
129thVisplane is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3426
Registered: 07-12



Patrol1985 said:
Spam enough posts on this forum to set my own custom avatar...

You will never post more frequently than SavageCorona did :D
Spoiler:
and even SavageCorona did not come even close to Zaldron's 200 posts on June 12, 2001. He still has a post per day count of 2, despite having only posted twice since 2010. Something tells me the forums have changed a lot since then.

Old Post Jan 1 2014 15:54 #
Eris Falling is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
darkreaver
Senior Member


Posts: 2029
Registered: 05-08



TimeOfDeath said:
Noooooooo!

Most probably like in the vein of Joshy ;)
I'm guessing I'll be back when I reach my mid-life crisis, or something.

rant: ATM I'm having the least motivation and interest I've had in Doom, ever, and it kind of scares me, because I have quite alot of work left to do (mapping). I just hope it gets back up soon!
Also I'm reeeeally getting short on spare time these days. There is so much I want and have to do besides mapping, so...

I'm just browsing these forums out of habit and boring days at work :P

Old Post Jan 1 2014 16:34 #
darkreaver is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kotzugi
Member


Posts: 396
Registered: 08-13



Patrol1985 said:
I will count teaching you this lesson as my "good deed for the new year" :P

Appreciated. Although with my current post rate it'll take me something like (roughly) another year to reach it.

Old Post Jan 1 2014 16:43 #
Kotzugi is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
savagegrant
Junior Member


Posts: 163
Registered: 06-12


I'm gonna be totally cliched and say that I'd like to complete a map and be happy with it enough that I'd want to upload it to idgames. My last attempt at mapping was back in 1996. lol

Old Post Jan 1 2014 18:55 #
savagegrant is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Ribbiks
Senior Member


Posts: 1494
Registered: 02-11


I should probably play more, map less. I feel like as I focus on the latter I'm getting progressively worse at this game over time.

Old Post Jan 1 2014 20:24 #
Ribbiks is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
franckFRAG
Member


Posts: 366
Registered: 06-10


Release my first megawad... ooh god, I am a mapper since 2005, where are my maps? :(

Old Post Jan 1 2014 20:35 #
franckFRAG is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Patrol1985
Forum Regular


Posts: 804
Registered: 07-13



Eris Falling said:
Zaldron's 200 posts on June 12, 2001.

Someone posted 200 (as in: TWO HUNDRED) posts within a single day?! I can't imagine it, unless the person replied to his own posts :P

Old Post Jan 1 2014 20:44 #
Patrol1985 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Snakes
Forum Staple


Posts: 2534
Registered: 09-09


Maybe make a map or something.

Old Post Jan 1 2014 21:06 #
Snakes is offline Twitter account || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Pirx
Forum Regular


Posts: 911
Registered: 11-04



Avoozl said:
To create my first map and get it uploaded to idgames.


heh. this. it's something every doomer should have done once: build a map, perhaps upload some demos. i didn't even get to make a map for the doomworld mega project :(

other than that, play some more doom. not that easy when you're staring at a monitor every day at work, you'll simply feel like doing something else when you get home.

happy new year everyone.

Old Post Jan 1 2014 23:18 #
Pirx is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Giomancer
Mini-Member


Posts: 75
Registered: 06-02



Quasar said:
Release more than one version of EE in a calendar year :)

Release my /newproject for Eternity this.. decade.

Old Post Jan 2 2014 02:27 #
Giomancer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doominator2
Senior Member


Posts: 1163
Registered: 10-13


To hopefully get started on my arena WAD.

Old Post Jan 3 2014 18:11 #
Doominator2 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
reality 2.0
Junior Member


Posts: 183
Registered: 10-13


1. I wanna finally complete my first map and submit it to the idgames archive. I've attempted to make maps and always end up scrapping them for one reason or another.

2. Post more and join in events more often.

Old Post Jan 3 2014 19:03 #
reality 2.0 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
fraggle
Filled with the code of Doom


Posts: 8167
Registered: 07-00


One resolution ought to be to actually implement this.

There's some stuff Chocolate Doom desperately needs (like OpenGL scaling) that I should really aim to get done this year.

Old Post Jan 3 2014 19:29 #
fraggle is offline Twitter account Youtube Twitch Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jayextee
Darth Jrrr


Posts: 1250
Registered: 10-00



fraggle said:
There's some stuff Chocolate Doom desperately needs (like OpenGL scaling) that I should really aim to get done this year.

If this is whatever's preventing MSI Afterburner (for video recording) from working with Chocolate Doom, I'm down with this. Yo. Unless, of course, there's any plans for native video logging in Chocolate itself in the future?

Old Post Jan 3 2014 19:51 #
Jayextee is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 09:44. Post New Thread    Post A Reply
Pages (3): « 1 [2] 3 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Doom Year Resolutions 2014

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.