Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Are the gargoyle switches a newer Doom feature?
 
Author
All times are GMT. The time now is 15:29. Post New Thread    Post A Reply
printz
CRAZY DUMB ZEALOT


Posts: 8889
Registered: 06-06


Hardly any of the original Doom 1 episodes contain lion, satyr or gargoyle switches. They're almost always as decorations, except for a couple of instances where they work as doors (and the switch animation could have well been absent without looking strange).

Were these switches inactive during early versions of Doom?

__________________
Automatic Wolfenstein - Version 1.0 - also on Android

Old Post 01-05-14 21:19 #
printz is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Dragonsbrethren
Senior Member


Posts: 2474
Registered: 03-09


E2M4 originally had a satyr switch in v1.1:

http://tcrf.net/Doom_(PC)#E2M4:_Deimos_Lab

Old Post 01-05-14 21:31 #
Dragonsbrethren is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Enjay
ASK ME ABOUT FOOTBALL / STEAM / DEAD CELEBRITIES / THE BLAIR WITCH PROJECT


Posts: 6382
Registered: 12-00


I haven't checked anything older but the graphics for all three switches (in both their off and on states) are present in the Press Release beta WAD. I don't know if they are used in the levels or not though but I would take that as a fair indication that they have been available for a long time (i.e. since before Doom was released).

Old Post 01-06-14 19:06 #
Enjay is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Doominator2
Forum Regular


Posts: 905
Registered: 10-13


Yah i really don't remember seeing any in doom but I do recall a few in Thy Flesh Consumed.

Old Post 01-09-14 21:40 #
Doominator2 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
volveré y seré millones


Posts: 15226
Registered: 04-02


Perhaps they were made into switches near the end of DOOM's development, but maybe they weren't used because the level designers felt they weren't too evident as switches and generally preferred the buttons and eyes instead.

Old Post 01-09-14 21:44 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 15:29. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > Are the gargoyle switches a newer Doom feature?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.