There's a map from back before dirt called Bodybag (I can't find it on the archive offhand) which swarms you with multiple waves of poor dumb troopers, and you have very little cover or ammo. The whole idea was to demonstrate how a zillion weak enemies could be more deadly than one strong enemy.
Maes said:Being cornered by zombies OTOH, is much harder, as they are easier to kill and tend to infight/kill each other much before they achieve that.
I think that concept is at the core of DOOM. It's not just about how one megamonster can bash your head in. There's a lot more variety available with weaker monsters, especially used in combination.
But if I had to pick a single enemy that most represents DOOM, I think it would be the imp. It's our first indicator that these creatures are not of this world. It's neither human nor ape, and it looks and sounds like nothing we know from Heaven, Hell, or Earth. It has its own weird mix of intelligence and braindeath, surpassed only by the caco (which adds sneaky to its makeup). It is quick to anger and fearless against stronger opponents... including marines armed with shotguns. It falls perfectly into the "uncanny valley" between strange and familiar.
At a certain point in one's DOOMing career, the imp stops being scary and foreign, and becomes a strange sort of friend. Its voice is familiar and comforting, even as its fireballs singe you from afar and its claws rake you from behind. You cringe in terror of the oncoming unknown monster, only to find yourself going "Gah! It's just an imp!" You gleefully mow them down, yet you feel lonely if there are no imps in your world. No other monster invokes this paradox of fear and fondness.
And for committing that slaughter, I am torn between the shotgun, that the most basic and necessary of weapons, and the super-shotgun, which empowers us to take down anything that comes at us. How many of us have collected a berserk and a SSG and shouted, "NOW I'm armed!"
Heavily armed, easily bored, and off the medication
Last edited by Rez on 06-01-14 at 16:28