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BAND

Posts: 3781
Registered: 11-00 |
Um... Alley Cat was written by a GENIUS (Bill Williams). Geniuses are rare.
That's one.
Think of a gold mine. When you just start digging, finding gold is very easy. But eventually all the easiest gold is dug out. Getting more gold is getting harder and harder.
Games are like that too. When personal computers appeared at the 80's, games were a totally new concept. It was easy to make good games, because any idea you could come up with was probably something completely new.
Not anymore.
Now coming up with a new gameplay idea is virtually impossible. They're all used up! Some are left, sure, but it takes a genius to find it. And a lot of money won't replace a genius.
That's two.
Also - and this is very important. Games are a SOCIAL thing. Back in 1984, when Alley Cat was released, many people played it. And that would make YOU want to play it too. People tend to do what other people do.
Now, if you start Alley Cat, you just might be the only person on the planet playing it. The majority of gamers don't even know about it. And the lack of interest discourages other people.
Same thing happens with any other game, it already happened with Doom, it will happen with Unreal 2 and Doom 3 and so on. "Games growing old" doesn't just mean the graphics are getting worse - they aren't. Graphics in other games are getting better, sure, but shouldn't the gameplay value stay the same? No, it goes down because one feels dumb when playing an old game - no one else is doing it!
And the games that are the public interest now suck, mostly. Why - because the public interest is guided by the buisiness corporations, by advertising and shit like that. It wasn't like that in the 80's. But now it's the reality - people will want to play what they see on the posters. Who cares if it got good gameplay or not?
And that's three.
Blah :-\
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