Grazza
Super Moderator
Posts: 11450
Registered: 07-02 |
I find the prboom.exe to be quite unstable, and always use glboom.exe. It's just the same, but it uses an OpenGL renderer rather than software mode. I highly recommend it if your video card is suitable. The visual appearance is pretty similar to software mode - just cleaner-looking and brighter. You don't get the gl holes or mess that often puts people off other gl ports.
I use the Windows volume control to set the music level (you can adjust the midi volume separately). You can even do this without exiting the program - just pause the game (press the Pause key) and go to Windows (Ctrl-Esc works even if you disabled that blasted Windows key). You can then return to glboom, unpause and continue.
I'm currently using version 2.2.4, and almost always record with -complevel 1 (Doom2.exe version 1.9 compatibility). That seems very reliable. The only other complevel I have used is 5 (Boom 2.02). [important edit]But I was wrong! In version 2.2.4, the settings changed: for Doom2.exe version 1.9 compatibility, use -complevel 0; and -complevel 5 for Boom compatibilty.[/important edit]
The nice thing about recording with doom2.exe compatibility is that pretty much everyone has something they can play it back with, and that you can be fairly sure that it will continue to be supported by any ports that value compatibility with the original game.
BTW, Vile has reported a few problems using 2.2.4 on NM. I recorded quite a lot of NM demos in 2.2.3 and never had any playback problems.
I'd only ever use zdoom to record if a wad actually required it. Firstly because the exe changes so often (it's a pain to keep dozens of versions and switch between them each time you want to watch a demo), and also since zdoom changes the gameplay quite a lot - I'd rather experience a map the way it was intended and playtested.
Eternity works fine for watching demos; I don't know what options there are for recording in Eternity, or if you can only record demos that will play back with Eternity.
If you're not an XP user, then you might consider recording with the original game. There are a couple of tricks (novert and joyb_speed 29) that make that much more pleasant than you'd expect.
The main trouble I had when switching to prboom/glboom (from Legacy) was the control set-up. Actually my previous set-up had been lousy anyway, but a change was forced upon me because you don't have so much freedom to set up the mouse however you want. I therefore went from using the right-hand mouse button for "use", to having it for "strafe on", and remapped the keyboard accordingly (this is very easy to do within prboom/glboom: options - set up - key bindings).
Last edited by Grazza on 11-29-03 at 09:52
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