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Grazza
Let's try Caesium


Posts: 12512
Registered: 07-02


Nikki.wad Nightmare (2:26). Just a bit of fun; I'd spent quite a while recording a UV Max on this map, and suddenly wondered what NM would be like. It's a bit untidy, but I was happy just to reach the exit on skill 5.

Attachment: nikkn226.zip
This has been downloaded 15 time(s).

Last edited by Grazza on 11-08-03 at 05:57

Old Post 11-08-03 05:17 #
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Donce
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Posts: 547
Registered: 10-03


Nice! I couldn't resist to try NM myself before watching your demo, and accidentally found the other exit linedef :)

Only saves 2 seconds but you don't have to open that exit door hehe.

Attachment: ni_nm124.zip
This has been downloaded 15 time(s).

Old Post 11-08-03 11:22 #
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Grazza
Let's try Caesium


Posts: 12512
Registered: 07-02


Even nicer!! I hadn't considered skipping all those items at the start, but it does make sense - you're swapping one awkward area for another, and saving lots of time.

I wish I'd noticed that weird exit thing. I'm not too inclined to re-record my Max just for that though.

Old Post 11-08-03 17:59 #
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Grazza
Let's try Caesium


Posts: 12512
Registered: 07-02


Those two seconds started to irritate me, so I did re-record, and managed a 16(!)-second improvement (attached).

Opulent: if it isn't too late, this replaces the one I sent to you.

Attachment: nikki311.zip
This has been downloaded 13 time(s).

Old Post 11-09-03 01:02 #
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DEMOn
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Posts: 562
Registered: 09-02


oops, sorry, I missed that.
I will try to remember to fix that.

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Old Post 11-10-03 21:23 #
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Grazza
Let's try Caesium


Posts: 12512
Registered: 07-02


No problem; I thought it might be too late. Anyway, I find it kind of interesting to compare the 3:27 and the 3:11. They don't look 16 seconds different to me.

Old Post 11-10-03 22:10 #
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