Grazza
Super Moderator
Posts: 11450
Registered: 07-02 |
myk said:
What was the deadliest part? It would seem like you must have died all over the place given all those hitscanners with the chances to get stuck here and there (the bridge, and doors, especially).
Let's see:
1. Up to and including the first crossing of the bridge: OK most of the time.
2. Pushing through the hitscanners between the two sets of doors: a high proportion of deaths here, as you can imagine. On some occasions the monsters in this area let me through easily, but that often just meant that they were far more of a problem on the way back (as they hadn't shot each other either).
3. I more often than not made it to the yellow key having made it into that room, but there were some deaths here simply due to the fact that my health was normally so low by then.
4. A blocked jump to the soulsphere often led to a quick death.
5. Lots of deaths on the way back to the door from there, often with my health being depleted more quickly than I could pick things up, especially if the archie wasn't distracted.
6. On the way back across the bridge - I rarely made it through this section, as there is so much that can block or kill you quickly. The PE was quite annoying here in particular. I think that the longer one spends in the yellow key room, the more likely the monsters are to have blocked the bridge.
7. From the bridge to the yellow key door. Normally the monsters were an impenetrable barrier, and I couldn't get into the room off the bridge.
One thing must have certainly been painful is getting to that last Lost Soul but getting nailed as it idly moved forth.
Yes, one of my early attempts (in 2003!) ended that way. On another attempt I tried to press the switch through the lost soul, but died in the process (it is likely to get in one attack on you before moving backwards).
Edit: I imagine this is a run where in large part, the faster you are the easier it is (as fewer monsters are in time to block your way back). Though that must be weighed against the time taken for infighting. If an attempt is made to improve this, I'd suggest simply running to and back from the yellow key by the most direct route, and hoping to survive - that might actually give a (much?) better percentage chance than the way I handled it.
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