gggmork
Member
Posts: 421
Registered: 06-07 |
That was very entertaining to watch after attempting it so much DD. You're crazy to circle that last cyber so closely (you probably wanted to get 1% on purpose as a bonus goal). All those cacos are triggered from that chaingunner warp, so its quite easy to teleport without triggering them, especially with the chaingunner still there probably (if those cacos came out sooner it probably would have been even faster as they'd infight the mancs). Good idea to rocket everyone from the megasphere. I was surprised the sound blocking tactic ended up being so fast, but trying to get that afrit to infight the horde doesn't work very well because he floats higher than them and rarely hits them (plus I don't know if his 'reverent' missiles count as hits against reverents). Another bug with this level is, on those pillars leading to the plasma, you can fall behind one and get permanently stuck. On that main battle with 2 cybers and an afrit, I telefragged the afrit a couple times but its too risky and rare and probably wouldn't save that much time.
Awesome squane demo too (that level is pure hell, not mererly being 'revealed' anymore).
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